Audiokinetic Wwise
7.4#2 in game audio middleware$8,000, paid onceFree planAndroidiOSLinuxmacOS
Visit| Fact | Audiokinetic Wwise | Meta XR Audio SDK |
|---|---|---|
| Purpose | Wwise combines an audio authoring application, sound engine, game simulator, plug-in architecture, and Authoring API for interactive game audio and motion. | The SDK provides spatial audio features for immersive applications, including HRTF rendering, ambisonic playback and room acoustics. |
Wwise suits game audio teams building interactive sound and motion for titles using Unity or Unreal Engine. Its per-title and per-platform licensing terms are important for commercial projects.
The SDK suits development teams building VR or MR applications that use spatial audio. It is a fit for teams using its listed engines and middleware who can work with a feature-frozen release.