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Apollo vs PXPlay

Apollo

5.8#20 in game remote play software
LinuxmacOSSelf-hostedWindows
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PXPlay

8.0#2 in game remote play softwareFree plan
Free planAndroidiOSLinuxmacOS
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What both publish

FactApolloPXPlay
FeaturesIts listed features include a virtual display with HDR support, client permission management, clipboard sync, connection and disconnection commands, and input-only mode.The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and gamepad-only mode.
IntegrationsApollo uses SudoVDA for its virtual display, and Artemis provides client-side controls for virtual display options.The app supports third-party gamepads, with controller compatibility depending on platform; Android supports compatible Bluetooth or USB controllers.
PurposeApollo is a self-hosted desktop stream host for Artemis (Moonlight Noir), designed for low-latency streaming at the client’s native resolution.PXPlay streams a supported gaming console to a device for remote play and can also act as a virtual controller.

Apollo plans

No prices published.

PXPlay plans

  • PXPlay iOS/Apple TVFree
  • PXPlay Android$6.99, paid once
  • PXPlay (PSPlay) PC€12.99, paid once
  • PXPlay (PSPlay) Android APK license—
  • PXPlay (PSPlay) Android Google Play—
  • PXPlay (PSPlay) iOS / Apple TV—

Pick Apollo if…

You want what its maker publishes above — check its page for the details.

Pick PXPlay if…

PXPlay suits people who want to remotely play a supported PlayStation console on a listed client device or use that device as a virtual controller. Its network setup details matter for users considering remote access.

Charts they share