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Anchorpoint vs Unity Version Control

Anchorpoint logo

Anchorpoint

6.9#8 in game version control softwareFree plan
Free planAPImacOSSelf-hostedWindows
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What both publish

FactAnchorpointUnity Version Control
File lockingIts file-locking system can lock 1,000 files in under a second and prevents other team members from overwriting binary assets.Repositories expose file-lock management, and lock rules can be configured for checkout workflows.
Free planYesYes
IntegrationsThe product lists Git servers, Dropbox, Google Drive, NAS, Unreal, Unity, Godot, Blender, ZBrush, Photoshop and Substance integrations.Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools.
SecurityAnchorpoint’s security page states that its AWS Frankfurt infrastructure uses HTTPS with 256-bit SSL and encrypts S3 data at rest.Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections.

Anchorpoint plans

  • PersonalFree
  • Team€25 a month
  • Organization—
  • Education€1,999 a year
  • Team€240 a year
  • Organization—

Unity Version Control plans

  • Free tierFree
  • Pay-as-you-go—
  • Pay-as-you-goPriced on request
  • Unity Version Control hosted cloudFree
  • Unity PersonalFree
  • Unity Version Control on-prem seats$38 a month

Pick Anchorpoint if…

It suits creative project teams that need Git-based asset management, file locking, and review workflows. Its documentation describes typical teams of 5–50 people, with artists using Anchorpoint and developers able to use other Git clients.

Pick Unity Version Control if…

Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.

Charts they share