
Amplitude Audio SDK
6.8#3 in game audio middlewareFree planFree planAndroidiOSLinuxmacOS
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| Fact | Amplitude Audio SDK | SoLoud |
|---|---|---|
| Purpose | Amplitude is a cross-platform audio engine designed for games and supports audio for 2D, 3D, and VR/AR environments. | SoLoud is an easy-to-use, free, portable C/C++ audio engine for games. |
| Support | The documentation directs users with installation issues to Discord and recommends Discord community support or GitHub issues for troubleshooting. | The project provides a Google Group, GitHub issue tracker and an IRC channel, while noting that it does not include the support offered by commercial libraries. |
Amplitude Audio SDK suits game developers who need configurable audio processing and spatial audio across supported platforms. Its beta status and development-only nightly builds make it less suited to production use at present.
SoLoud suits game developers who want a free C/C++ audio engine with playback controls, spatial audio, and multiple backends. Its language interfaces may also suit developers working in environments such as Python, Ruby, or GameMaker Studio.