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Akribian vs MobyMax

MobyMax logo

MobyMax

8.9#2 in math learning appsFrom $6.95 a year
Free planAndroidiOSWebmacOS
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What both publish

FactAkribianMobyMax
Adaptive learningThe game adjusts difficulty to each child's math level and pace.It automatically assigns lessons based on students’ diagnostic results and progress.
Free planNoYes
IntegrationsThe terms say subscriptions may be purchased through the Apple App Store or Google Play; no other product integrations are specified on the pages reviewed.Automatic rostering options include Clever and ClassLink; Google Classroom credentials can be used to sign in, and CSV import is also available.
PurposeCount on Me! is an adaptive, story-driven mathematics learning game for children.MobyMax helps teachers find and fix learning gaps for K–8 students.

Akribian plans

  • Premium subscription—
  • Count on Me! (monthly subscription after trial)€5.49 a month

MobyMax plans

  • FreeFree
  • Family$7.99 a month
  • MAX Schoolwide License$4,795 a year
  • MAX Districtwide License—
  • Teacher free versionFree
  • Free educatorFree

Pick Akribian if…

You want what its maker publishes above — check its page for the details.

Pick MobyMax if…

MobyMax suits K–8 teachers and administrators who need assessments, adaptive lessons, and progress monitoring. Its stated audience also includes parents, students, and homeschool families.

Charts they share