
Akribian
7.0#57 in math learning appsAndroidiOS
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| Fact | Akribian | MobyMax |
|---|---|---|
| Adaptive learning | The game adjusts difficulty to each child's math level and pace. | It automatically assigns lessons based on students’ diagnostic results and progress. |
| Free plan | No | Yes |
| Integrations | The terms say subscriptions may be purchased through the Apple App Store or Google Play; no other product integrations are specified on the pages reviewed. | Automatic rostering options include Clever and ClassLink; Google Classroom credentials can be used to sign in, and CSV import is also available. |
| Purpose | Count on Me! is an adaptive, story-driven mathematics learning game for children. | MobyMax helps teachers find and fix learning gaps for K–8 students. |
You want what its maker publishes above — check its page for the details.
MobyMax suits K–8 teachers and administrators who need assessments, adaptive lessons, and progress monitoring. Its stated audience also includes parents, students, and homeschool families.