
AccelByte Gaming Services
8.2#3 in game matchmaking softwareFrom $1,000 a monthFree planAndroidiOSWebAPI
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| Fact | AccelByte Gaming Services | Hiro |
|---|---|---|
| Founded | 2016 | 2015 |
| Integrations | The game SDKs support Unreal Engine and Unity, while the TypeScript SDK can be used in a browser or service environment. | Documented integrations include Facebook, Google, Apple, Satori, Firebase, GameAnalytics, Smartlook, and Unity Purchasing. |
| Product | AccelByte Gaming Services is a managed backend platform for building and operating online games. | Hiro is a client-server library built on Nakama for adding economy, social, and LiveOps features to games. |
| Security | AccelByte says it is ISO 27001 compliant and commissions regular third-party penetration tests of AGS infrastructure and services. | Heroic Labs states that Heroic Cloud data is encrypted at rest, connections use TLS 1.2 or higher, and the service is SOC 2 Type II compliant. |
AGS is intended for game studios building and operating online games, from small teams to global launches. It may suit teams seeking managed backend services for player accounts, multiplayer and live operations.
Hiro suits game teams adding standardized economy, social, and LiveOps systems while using Nakama as their backend. It supports teams targeting Unity, Unreal, web, Godot, and server deployments.