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YvLink

Place
#18 of 21
Score
5.5
YvLink's website

The facts below are what the maker publishes about YvLink, checked and dated. Our editors have not written about it yet.

The facts

Each one read from YvLink's own pages, with the date it was checked.

What it does

API documentation
The project includes API documentation and links to an online API documentation site deployed by GitHub Actions.checked 3 Oct 2026
Authentication limits
YvLink does not terminate Minecraft online-mode authentication or generate Velocity modern forwarding or BungeeCord player data, and its allowlist is only an early filter.checked 3 Oct 2026
Backend selection
Backend selection supports sequential, random, round-robin, least-connections, and lowest-latency strategies, with automatic failover when a connection fails.checked 3 Oct 2026
Bedrock crossplay
Bedrock crossplay can use an external Geyser Standalone process or YvLink-managed GeyserLite, with a real RakNet Pong check; managed GeyserLite is Linux-only.checked 3 Oct 2026
Compatibility limit
YvLink does not terminate online-mode authentication or generate Velocity modern forwarding or BungeeCord player information.checked 3 Oct 2026
Deployment guidance
The management listener defaults to 127.0.0.1:18080, and the README recommends exposing it through an HTTPS reverse proxy rather than binding it directly to a public address.checked 3 Oct 2026
Game compatibility
After routing, YvLink transparently forwards Vanilla, Fabric, Forge, and NeoForge traffic and preserves Forge/NeoForge status extensions.checked 3 Oct 2026
Health and failover
YvLink can try another backend after a connection failure and optionally check backend health using TCP or Minecraft Status probes.checked 3 Oct 2026
Health checks
Optional health checks use TCP or the Minecraft Status protocol.checked 3 Oct 2026
Integrations
The project documents integrations with Geyser Standalone, GeyserLite, optional ViaLite, Nginx, systemd, and Certbot.checked 3 Oct 2026
Intended users
The documented features and deployment instructions describe YvLink as a self-hosted proxy for Minecraft server operators managing routes and backend pools.checked 3 Oct 2026
License
YvLink is licensed under AGPL-3.0-only, which the maker says permits personal, corporate, and commercial use subject to the license's source-sharing requirements.checked 3 Oct 2026
Mod support
After routing, it transparently forwards Vanilla, Fabric, Forge, and NeoForge traffic and preserves Forge and NeoForge status extensions.checked 3 Oct 2026
Product
YvLink is a Rust and Tokio Minecraft Java TCP proxy that routes connections by hostname and transparently forwards later game and mod-loader traffic.checked 3 Oct 2026
Purpose
YvLink is a Rust and Tokio Minecraft Java TCP proxy that routes connections by the hostname in the client handshake and relays later game and mod traffic.checked 3 Oct 2026
Routing
One public port can serve multiple hostnames, with exact and wildcard matching, a fallback rule, and up to 128 backends per route.checked 3 Oct 2026
Routing and balancing
One public port can route multiple hostnames, and each route supports up to 128 backends with sequential, random, round-robin, least-connections, or lowest-latency selection.checked 3 Oct 2026
Security
The management API uses a Bearer Token, configuration changes are persisted atomically, and the maker recommends keeping the management listener on loopback and exposing it through HTTPS.checked 3 Oct 2026
Version compatibility
Optional ViaLite support can route Java connections through an isolated subprocess to backends running different protocol versions.checked 3 Oct 2026
Web console
Its embedded web control panel manages routes, backend pools, status responses, allowlists, health checks, and crossplay settings.checked 3 Oct 2026

Where it runs

Deployment platforms
The maker lists downloadable builds for x86_64 Linux variants, ARM64 Linux, and 64-bit Windows; Linux is recommended for source builds and other Rust/Tokio platforms may build from source.checked 3 Oct 2026
Download platforms
The README lists installable packages for 64-bit Windows and Linux builds for x86_64 and ARM64.checked 3 Oct 2026

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