Void
The facts below are what the maker publishes about Void, checked and dated. Our editors have not written about it yet.
The facts
Each one read from Void's own pages, with the date it was checked.
What it does
- Authentication option
- The containers guide says the --offline option allows players to connect without Mojang authentication.checked 4 Oct 2026
- Client limit
- One client container runs one Minecraft game at a time, and Minecraft is always launched in demo mode.checked 3 Oct 2026
- Compatibility limit
- The maker says Velocity forwarding is not supported by mod loaders, though community mods such as Proxy Compatible Forge implement the protocol.checked 3 Oct 2026
- Current release
- The download page lists v0.6.0, released September 20, 2026.checked 3 Oct 2026
- Demo client
- Void's client image runs a demo-mode Minecraft client controllable over HTTP for integration tests, demonstrations, and compatibility checks.checked 3 Oct 2026
- Deployment
- The site says Void is designed for containers and can be deployed to Docker or Kubernetes.checked 4 Oct 2026
- Development kit
- Void's Plugin Development Kit works with MSBuild-compatible IDEs such as Visual Studio and JetBrains Rider, and requires .NET 10.0 SDK or later.checked 3 Oct 2026
- Docker
- The containers guide provides Docker run instructions and identifies caunt/void:latest as the latest stable image.checked 4 Oct 2026
- Edition limits
- Bedrock Edition, Windows 10 Edition, Pocket Edition, and Pocket Edition Alpha are marked unsupported.checked 4 Oct 2026
- Forwarding
- Modern Velocity forwarding and Online (Private Key) forwarding are marked supported; Legacy (Bungee) is marked unsupported and in progress.checked 4 Oct 2026
- Forwarding limits
- Modern forwarding requires servers to run in offline mode, requires a supporting plugin, mod, or built-in implementation, and requires the proxy to authenticate the Mojang player.checked 3 Oct 2026
- Game editions
- The maker says Void is designed to support Minecraft Bedrock, Java, Pocket, and other editions.checked 3 Oct 2026
- Java support
- The feature table lists Java 1.7.2 through 26.3 as supported for proxying, redirects, and API.checked 4 Oct 2026
- Kubernetes
- The containers guide includes an example Kubernetes Deployment manifest for running Void.checked 4 Oct 2026
- Legacy versions
- Java 1.0.0 through 1.7.1 and Java Beta, Alpha, and Classic are listed as supported for proxying, but not redirects or API.checked 4 Oct 2026
- Maintained versions
- The containers guide says version-specific image tags are historical and no longer maintained.checked 4 Oct 2026
- Modern forwarding
- Modern (Velocity) forwarding passes player information from proxy to server using a secret configured on both sides.checked 3 Oct 2026
- Mod loaders
- The feature table lists proxying support for NeoForge, Forge, Fabric, Quilt, and LiteLoader, with some redirect support marked unknown or in progress.checked 4 Oct 2026
- Modpack integration
- Starting a CurseForge modpack in the client image requires CURSEFORGE_API_KEY; CURSEFORGE_API_BASE_URL can optionally replace the default API base URL.checked 3 Oct 2026
- Online Private Key
- The docs say this forwarding method lets servers use online mode and share a private key so the proxy can expose an API to plugins.checked 4 Oct 2026
- Plugin API
- Void provides a plugin API for creating plugins at the raw network level.checked 4 Oct 2026
- Plugin development
- The Plugin Development Kit works with MSBuild-compatible IDEs such as Visual Studio or JetBrains Rider and requires .NET 10.0 SDK or later.checked 4 Oct 2026
- Product
- Void describes itself as a Minecraft proxy for modded servers.checked 4 Oct 2026
Where it runs
- Client API and browser access
- The client container exposes /api/* to control Minecraft and inspect its state, and /vnc/* to view and interact with the game window in a browser.checked 3 Oct 2026
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