RPGMaker Save Editor
RPGMaker Save Editor (RMSE) is a free tool for editing save files from RPG Maker MV and MZ.
What RPGMaker Save Editor is
RPGMaker Save Editor (RMSE) is a free tool for editing save files from RPG Maker MV and MZ. Available for Linux, macOS, and Windows, it uses Node.js for its backend and Electron for its graphical interface. Open a save by dragging it from a file browser or selecting it in a dialog. RMSE lets you change items, armor, and weapons, and add inventory entries from a dropdown. Character edits are limited to members of the active party. For values the editor does not interpret, including custom-plugin data, you can export a save as raw JSON, edit it manually, and load it again. Before overwriting a save, RMSE makes a backup and keeps the five newest copies in a `.rmse_backups` folder beside the save files. Save files must be saved inside the game directory, though exported JSON can go anywhere. The project has an Apache-2.0 license but no packaged releases; its documented setup is to clone the repository, install dependencies with npm, and run `npm start`. The project warns that changing internal variables or switches can damage a save.
Good
- Edits items, armor, and weapons.
- Exports and loads raw save JSON.
- Creates backups before overwriting saves.
- Runs on Linux, macOS, and Windows.
Watch out
- Supports RPG Maker MV and MZ only.
- Character editing covers only the active party.
- Save files must stay inside the game directory.
- No packaged releases are listed.
Who it suits
RMSE suits players who want to edit RPG Maker MV or MZ saves on desktop. It may also suit users who are comfortable installing a project from source or manually editing raw JSON.
Verdict
RMSE provides direct save editing and a raw-JSON route for values it does not read. Its supported game versions and save-location rule are important constraints; back up saves before changing internal values.
Plans and prices
From RPGMaker Save Editor's own pricing page, checked 9 Oct 2001.
| Plan | Price | What it gives you |
|---|---|---|
| RPGMaker Save Editor | Free | No paid plans stated · Apache-2.0 license |
The facts
Each one read from RPGMaker Save Editor's own pages, with the date it was checked.
What it does
- Backups
- Before overwriting a save, RMSE creates a backup and keeps the five most recent backups in a .rmse_backups folder beside the save files.checked 9 Oct 2001
- Caution
- The README warns that changing internal variables and switches can damage a save and advises keeping backups.checked 9 Oct 2001
- Character editing
- Character editing is limited to characters currently in the active party.checked 9 Oct 2001
- Distribution
- The GitHub repository lists an Apache-2.0 license and has no packaged releases.checked 9 Oct 2001
- Interface
- The app uses Node.js for its backend and Electron for its graphical interface.checked 9 Oct 2001
- Inventory editing
- Users can edit items, armor, and weapons, and add inventory entries from a dropdown.checked 9 Oct 2001
- Loading saves
- Users can load a save by dragging it from a file browser or selecting it through a file dialog.checked 9 Oct 2001
- Purpose
- RMSE is a tool for editing RPG Maker save files.checked 9 Oct 2001
- Raw JSON
- RMSE can export and load raw save JSON for manual edits, including values from custom plugins it does not read.checked 9 Oct 2001
- Save location limit
- Game save files can only be saved inside the game directory, while exported JSON files can be saved anywhere.checked 9 Oct 2001
- Setup
- The documented setup is to clone the repository, install dependencies with npm, and run npm start.checked 9 Oct 2001
- Supported games
- It should support saves from RPG Maker MV and MZ, and support for older versions is not planned.checked 9 Oct 2001
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