
PulsePlugin
PulsePlugin is a marketplace for buying, selling, and discovering game server plugins for Minecraft, Rust, and Hytale.
What PulsePlugin is
PulsePlugin is a marketplace for buying, selling, and discovering game server plugins for Minecraft, Rust, and Hytale. It is presented for server owners seeking plugins and developers distributing them. Each plugin receives human review before listing, and purchases provide immediate downloads. The site describes installation as placing files in oxide/. Buyers receive a uniquely obfuscated, encrypted build tied to their license key. Built-in licensing handles activation, heartbeats, offline grace, and server limits. Developers can offer plugins for free, as one-time or subscription purchases, or with pay-what-you-want pricing. Documentation describes a REST API for products, search, and licensing, including licensing endpoints and webhooks. The marketplace supports GitHub, Discord, Google, and email/password sign-in. Its free plan permits up to three free plugin listings, while paid plugins start at 0.99 one-time. Seller accounts list a 70% revenue share with monthly Stripe payouts, and Stripe payment processing fees apply separately at approximately 2.9% plus CHF 0.30 per transaction.
Good
- Plugins receive human review before listing
- Purchases provide immediate downloads
- Supports multiple plugin pricing models
- REST API includes licensing endpoints and webhooks
Watch out
- Free plan allows up to three free plugin listings
- Stripe processing fees apply separately
- Seller plan lists a 30% platform fee
Who it suits
PulsePlugin suits game server owners looking for plugins and developers who want to distribute them. Developers can list free or paid plugins, while buyers should note the license-bound build model and transaction fees.
Verdict
PulsePlugin brings plugin discovery, purchases, licensing, and seller tools together for game server communities. The free plan limits listings to three free plugins, and Stripe processing fees are separate.
Plans and prices
From PulsePlugin's own pricing page, checked 15 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Free | Free | List up to 3 free plugins · Basic analytics · Community support · Standard review queue · forever |
| Enterprise | Priced on request | Everything in Seller · Custom revenue share · Dedicated account manager · API access · White-label options · SLA support · Custom |
| Seller | Priced on request | Unlimited plugins · Full analytics dashboard · Stripe Connect payouts · Coupon and discount tools · Priority review queue · Seller badge · Email support · 70% revenue share (30% platform fee) |
The facts
Each one read from PulsePlugin's own pages, with the date it was checked.
What it does
- API
- Documentation describes a REST API for products, search, and licensing, including licensing endpoints and webhooks.checked 4 Oct 2026
- Authentication
- Account sign-in supports GitHub, Discord, Google and email/password.checked 15 Oct 2026
- Catalog count
- The homepage displays 18 plugins and more than 2.4 thousand downloads.checked 15 Oct 2026
- Data collection rule
- Seller terms require disclosure and opt-out controls when a plugin collects telemetry, usage or crash data.checked 15 Oct 2026
- Documentation scope
- The documentation covers buyer and seller workflows, source protection, licensing, version management, pricing models and API references.checked 15 Oct 2026
- Downloads
- Purchases provide immediate file downloads, and the homepage says installation involves placing files in oxide/.checked 4 Oct 2026
- DRM restriction
- Seller terms prohibit undisclosed DRM, external licence checks, kill switches and remote degradation mechanisms.checked 15 Oct 2026
- Encrypted builds
- Each buyer receives a separately generated encrypted build tied to that buyer's licence key.checked 15 Oct 2026
- Game coverage
- The marketplace homepage names Minecraft, Rust and Hytale as supported game ecosystems.checked 15 Oct 2026
- Human review
- The company says every plugin is manually reviewed before publication.checked 15 Oct 2026
- Installation
- The homepage instructs buyers to install downloaded files by placing them in the server's oxide/ directory.checked 15 Oct 2026
- Instant delivery
- Paid purchases are intended to provide immediate plugin downloads.checked 15 Oct 2026
- Intended users
- The marketplace is presented for game server owners and developers who distribute plugins.checked 4 Oct 2026
- Legal jurisdiction
- The service states that Swiss law applies and disputes fall under the courts of the Canton of Solothurn.checked 15 Oct 2026
- Legal operator
- The operator is PulsePlugin Kalbermatter, a Swiss sole proprietorship represented by Loïc Kalbermatter.checked 15 Oct 2026
- Licence controls
- Built-in licensing includes activation, heartbeats, offline grace periods and server limits.checked 15 Oct 2026
- Licensing
- Built-in licensing handles activation, heartbeats, offline grace, and server limits.checked 4 Oct 2026
- Licensing API
- The documented licensing API includes activate, heartbeat and validate operations for plugin-side enforcement.checked 15 Oct 2026
- Operator
- The operator is PulsePlugin Kalbermatter, a Swiss sole proprietorship represented by Loïc Kalbermatter.checked 4 Oct 2026
- Payments
- The pricing page says Stripe payment processing fees apply separately at approximately 2.9% plus CHF 0.30 per transaction.checked 4 Oct 2026
- Payout threshold
- Monthly seller payouts require at least CHF 20.00 accrued.checked 15 Oct 2026
The company
- Founded
- The opened official pages do not state a founding year.checked 15 Oct 2026
- Headquarters
- The legal notice gives Solothurnstrasse 56, CH-4562 Biberist, Switzerland as the operator address.checked 15 Oct 2026
Money
- Limit: unpublished paid prices
- The public pricing page gives no fixed monetary price for Seller or Enterprise; both require contact or custom terms.checked 15 Oct 2026
The full review of PulsePlugin
Overview
PulsePlugin is a marketplace for Minecraft, Rust, and Hytale server plugins, with tools for both buyers and plugin developers. It suits server owners who want licensing-backed plugin purchases and developers who need a place to sell and manage their work. Its strongest distinction is the combination of human-reviewed listings and built-in license controls; the trade-off for sellers is a 30% platform fee.
Key features
Every plugin is reviewed by a person before it can be listed, and listings have manual approval. That adds a quality checkpoint for buyers, though it also means sellers should expect a review queue rather than instant publication. Buyers get immediate file downloads after purchase, and the site describes installation as placing files in oxide/.
Licensing covers activation, periodic heartbeats, an offline grace period, and server limits. Each buyer receives an individually obfuscated, encrypted build tied to a license key, a useful protection layer for developers distributing paid plugins. Developers can choose free, one-time, subscription, or pay-what-you-want pricing, while version histories and plugin reviews give buyers ways to assess and follow a listing.
The REST API covers products, search, and licensing, with licensing endpoints and webhooks. That makes PulsePlugin more suitable for developers who want to connect marketplace activity to their own systems than a listings-only directory. Sign-in supports GitHub, Discord, Google, and email/password.
Pricing
The Free plan costs nothing, billed forever. It allows up to three free plugin listings and includes basic analytics, community support, and the standard review queue. It is a sensible starting point for a developer sharing a small free catalog, but the listing cap rules it out for a larger free library.
The Seller plan has custom pricing, with a 70% revenue share and a 30% platform fee. It removes the free plan's three-plugin cap with unlimited listings and adds full analytics, Stripe Connect payouts, coupons and discounts, priority review, a seller badge, and email support. Sellers receive monthly payouts via Stripe. The percentage fee is the central cost to weigh against those tools, and Stripe processing fees are additional at approximately 2.9% plus CHF 0.30 per transaction.
Enterprise also has custom pricing. It includes everything in Seller, plus custom revenue share, an account manager, API access, white-label options, and SLA support. It is aimed at sellers who need tailored commercial terms or service commitments rather than a standard marketplace account.
Buyers can find plugins from $0.99 one-time, while developers can set other supported pricing models. There is no free trial. The free plan is for publishing free plugins; it does not remove transaction charges from sales.
Platforms
PulsePlugin is available on web and through an API. Its marketplace serves Minecraft, Rust, and Hytale, and the supported Minecraft server platforms include Paper, Spigot, Purpur, and Fabric. Plugin access is mixed, with version histories and reviews supported.
Who it's for
PulsePlugin is best for game server owners who want plugins with license-based activation and for developers who need licensing, sales options, and seller tools in one marketplace. The free tier works for a modest catalog of free plugins. Developers expecting to monetize a broad catalog should account for the 30% platform share and separate Stripe processing fees; those who need customized revenue terms, API access, white-label options, or SLA support can consider Enterprise.
Pros and cons
Pros
- Licensing and source protection are built into the marketplace. License-bound encrypted builds, activation controls, heartbeats, offline grace, and server limits give developers several ways to manage distribution.
- Flexible plugin pricing. Developers can offer free, one-time, subscription, or pay-what-you-want products.
- Human review and manual approval. Each listing passes a review before publication, giving buyers a quality checkpoint.
- Seller tools scale beyond the free tier. Unlimited listings, full analytics, coupons, and Stripe Connect payouts are included in Seller.
Cons
- The free plan stops at three free listings. Developers with a larger free catalog will need another route or a paid seller arrangement.
- Seller economics include multiple costs. The platform takes 30% of sales, and Stripe processing fees apply separately.
- Paid plan pricing is custom. Sellers cannot compare a fixed subscription price for Seller or Enterprise before choosing a plan.
Alternatives
For more options, browse Minecraft Plugin Repositories.
- BukkitDev is a free alternative for readers who want a plugin platform with API, web, Linux, macOS, and Windows support.
- Hangar is a free, web-and-API option created by the PaperMC Team.
- Polymart is another freemium marketplace with web and API platforms.
- Voxel is a freemium alternative with web and API support and one-time seller plans.
- SpigotMC Resources is a free, web-based option.
- Ore is a free alternative with web and API platforms.
- InfinitePlugins offers a free-plugin plan and supports self-hosted and web platforms.
- PocketMine-Plugin.com offers free PocketMine-MP plugins as well as a one-time purchase option.
Verdict
Choose PulsePlugin if you run a game server or develop plugins and want marketplace sales paired with license controls and protected builds. Its combination of seller tooling, review, and licensing is compelling, but the 30% platform share plus payment processing fees makes the cost worth examining before moving a large catalog. For developers publishing more than three free plugins, or sellers who need fixed, transparent plan pricing, look elsewhere.
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