OpenVT
OpenVT is free, open-source software for 2D Vtubing, with Linux desktop support as its main priority.
What OpenVT is
OpenVT is free, open-source software for 2D Vtubing, with Linux desktop support as its main priority. It supports Live2D avatar import and two tracking options: OpenSeeFace, which requires a separate executable, and VTubeStudio over Wi-Fi TCP. Transparent windows support alpha-based capture in OBS without a virtual camera or direct framebuffer access. Adjustable filtering can sharpen the scaling of pixel-art models, and multi-window popout controls provide additional ways to operate the software. Models can be shared with VTubeStudio without file changes, while OpenVT-specific settings stay separate to avoid naming conflicts. The project is built in Godot using open-source solutions and aims for VTubeStudio feature parity, excluding complex features such as plugin compatibility and VNet. Precompiled itch.io builds are provided nightly when there are changes, but stability is not guaranteed. On Linux, system-wide keyboard input while the window is unfocused depends on the godot-keylogger extension; some distributions also require the user to be in the libinput group. The repository is marked MIT-licensed, while Live2D rendering depends on the copyrighted Live2D Cubism SDK.
Good
- Linux desktop support is the project's top priority
- Supports Live2D avatar import
- Transparent windows support alpha-based OBS capture
- Pixel-art filtering can sharpen model scaling
- Models can be shared with VTubeStudio unchanged
Watch out
- OpenSeeFace requires a separate executable
- Nightly builds are not guaranteed to be stable
- Some Linux setups require libinput group membership
- Does not aim to include plugin compatibility or VNet
Who it suits
OpenVT suits Linux users who want 2D Vtubing with Live2D avatars and OBS alpha-based capture. It may also suit users who want to share models with VTubeStudio without changing their files.
Verdict
OpenVT focuses on Linux desktop 2D Vtubing, with Live2D support and transparent OBS capture. Check its tracker requirements and Linux keyboard-input dependencies, and treat nightly builds as potentially unstable.
Plans and prices
From OpenVT's own pricing page, checked 9 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| OpenVT | Free | Linux download · nightly builds are not guaranteed to be stable · Name your own price |
The facts
Each one read from OpenVT's own pages, with the date it was checked.
What it does
- Build cadence
- The maker says precompiled itch.io builds are provided nightly when there are changes, and nightly builds are not guaranteed to be stable.checked 9 Oct 2026
- Compatibility limits
- Feature parity with VTubeStudio is a goal, excluding complex features such as plugin compatibility and VNet.checked 9 Oct 2026
- Controls
- OpenVT provides multi-window popout controls.checked 9 Oct 2026
- Licensing
- The repository is marked MIT-licensed, while Live2D rendering depends on the copyrighted Live2D Cubism SDK.checked 9 Oct 2026
- Model filtering
- Adjustable filtering settings allow sharper scaling of pixel-art models.checked 9 Oct 2026
- OBS capture
- OpenVT supports transparent windows to simplify alpha-based capture in OBS without a virtual camera or direct framebuffer access.checked 9 Oct 2026
- Open source
- OpenVT describes itself as open-source software and says community-driven feature delivery is a distinction from alternatives.checked 9 Oct 2026
- Purpose
- OpenVT is software for 2D Vtubing.checked 9 Oct 2026
- Support
- The maker directs discussion, bug reports, and contributions to GitHub and says not to contact them through Bluesky for support.checked 9 Oct 2026
- Technology
- OpenVT is built in Godot using open-source solutions.checked 9 Oct 2026
- Trackers
- Supported trackers are OpenSeeFace, which requires a separate executable, and VTubeStudio over Wi-Fi TCP.checked 9 Oct 2026
- VTubeStudio compatibility
- Models can be shared with VTubeStudio without file adjustments, and OpenVT-specific settings are kept separate to avoid naming collisions.checked 9 Oct 2026
Where it runs
- Linux focus
- The project describes native Linux support as a difference from alternatives and gives Linux desktop support top priority.checked 9 Oct 2026
- Linux hotkeys
- System-wide keyboard input while the window is unfocused depends on the godot-keylogger extension, and some distributions require the user to be in the libinput group.checked 9 Oct 2026
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