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Multiplay

Place
#21 of 23
Score
5.5
Multiplay's website

The facts below are what the maker publishes about Multiplay, checked and dated. Our editors have not written about it yet.

Plans and prices

From Multiplay's own pricing page, checked 30 Sep 2026.

All about pricing
PlanPriceWhat it gives you
Custom hostingPriced on requestPricing and capacity depend on the hosting mix; contact Multiplay for a quote.

The facts

Each one read from Multiplay's own pages, with the date it was checked.

What it does

Allocation
Its API flow uses allocate, returns an IP and port for the game server, and deallocates capacity when a session ends.checked 30 Sep 2026
Allocation API
The documented allocation flow uses allocate, returns an IP address and port, and then releases capacity through deallocation when a session ends.checked 30 Sep 2026
Build management
Build configs, mirror and CDN delivery, OS and game patching, and build promotion across environments are listed as managed capabilities.checked 30 Sep 2026
Customer model
Customers can choose assisted integration, suited to studios with backend capability, or fully managed engineering for studios without dedicated backend headcount.checked 30 Sep 2026
Documentation and support portal
The support portal provides getting-started guides, API reference documentation, concepts, SDK resources, troubleshooting, tutorials, and ticket submission.checked 30 Sep 2026
Game engines
The platform says it is engine-agnostic and supports Unity, Unreal Engine, and custom engines through SDKs, a CLI, and the allocation API.checked 30 Sep 2026
Global footprint
Multiplay lists 30-plus locations across six regions, with region-level redundancy and a sub-30ms target across major population centers.checked 30 Sep 2026
Global locations
The platform page lists more than 30 locations across six regions and states a sub-30ms target across major population centers.checked 30 Sep 2026
History and operator
The company says Rocket Science Group, founded by Multiplay veterans, acquired Multiplay in late 2025.checked 30 Sep 2026
Hybrid hosting
The platform orchestrates bare metal and cloud together, with one scaling system and a single API.checked 30 Sep 2026
Integration
The SDK is optional; direct API integration and matchmaker compatibility are supported.checked 30 Sep 2026
Observability
Logs, crash reporting, and tracing are tagged to each allocation and made customer-facing.checked 30 Sep 2026
Orchestration features
The platform lists backend provisioning, build deployment and patching, live operations monitoring, observability, hybrid scaling, and capacity planning.checked 30 Sep 2026
Product
Multiplay is a multiplayer game server hosting and orchestration platform operated by Rocket Science Group.checked 30 Sep 2026
Provisioning
The platform provisions VMs, containers, and bare metal with operating system, network, and security policies applied.checked 30 Sep 2026
Purpose
The platform sits between a game’s matchmaker and global compute to manage scaling, patching, resilience, and live operations.checked 30 Sep 2026
Scaling and monitoring
It offers pre-warmed proactive scaling and reactive bursts, plus fleet health monitoring, drift detection, and alerting.checked 30 Sep 2026
Security
The security page says its information security program follows SOC 2 Framework criteria and that independent third-party penetration testing is performed at least annually.checked 30 Sep 2026
Service options
Multiplay offers assisted integration for studios with backend capability and a fully managed option for teams without dedicated backend headcount.checked 30 Sep 2026
Support
Its live-service support includes capacity planning, patching, maintenance, regular reviews, incident escalation, and 24/7 support.checked 30 Sep 2026

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