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MLSAC

MLSAC is a neural-network anti-cheat plugin for Minecraft servers.

Place
#4 of 57
Score
6.4
MLSAC's website

What MLSAC is

MLSAC is a neural-network anti-cheat plugin for Minecraft servers. It analyzes combat camera movement and surrounding data packets to look for patterns associated with cheats such as KillAura, TriggerBot, AimAssist, Reach, and hits through walls. The plugin sends combat camera and body movement, hit information, and player names and UUIDs to MLSAC's cloud for model scoring; the listed data does not include chat or inventories. The maker says detection runs remotely rather than using the Minecraft server's CPU or TPS. Setup involves installing the plugin, adding a licence key, and selecting a preset configured on the website. No client mod is needed, and PacketEvents is included in the plugin jar. Server owners can configure responses including damage reduction, kicks, and bans. A dashboard provides licences, keys, presets, statistics, and player dossiers. The free Beginner plan includes the Mini model. Pro and Pulse are reserved for paid plans, and Pulse also requires project verification; Ultra is early access for plugin 2.0 and cannot run alongside other models. Checks pause when the daily request limit is reached.

Good

  • Free Beginner plan includes the Mini model
  • No client mod is needed
  • PacketEvents is included in the plugin jar
  • Responses can include damage reduction, kicks, and bans
  • Dashboard includes statistics and player dossiers

Watch out

  • Checks pause after the daily request limit
  • Pulse requires a paid plan and project verification
  • Ultra is early access and cannot run alongside other models
  • Combat data and player identifiers are sent to the cloud

Who it suits

MLSAC is for Minecraft server owners seeking server-side combat-cheat detection and configurable enforcement. It may also suit operators who want cloud-based analysis without a client mod.

Verdict

MLSAC offers cloud-scored combat detection with configurable responses and a free entry plan. Check its model availability and daily request limits against your server's needs.

Plans and prices

From MLSAC's own pricing page, checked 4 Oct 2026.

All about pricing
PlanPriceWhat it gives you
BeginnerFreeFree plan · includes Mini model

The facts

Each one read from MLSAC's own pages, with the date it was checked.

What it does

Cloud processing
The plugin sends fight data to MLSAC’s cloud, where neural-network models score whether it looks like cheating.checked 4 Oct 2026
Combat detection
It analyzes camera movement and surrounding data packets for KillAura, TriggerBot, AimAssist, Reach and WallHit.checked 4 Oct 2026
Compatibility
The maker says PacketEvents is built into the plugin jar and no client mod is needed.checked 4 Oct 2026
Daily request limit
The maker’s FAQ says checks pause until the next day when a plan’s daily requests run out.checked 4 Oct 2026
Dashboard
The website provides licences, keys, presets, statistics and player dossiers.checked 4 Oct 2026
Data security
The privacy policy says the administration takes reasonable measures to protect data but cannot guarantee absolute security for information transmitted over the internet.checked 4 Oct 2026
Data sent
The plugin sends combat camera and body movement, hits, and player name and UUID to the cloud; it does not send chat or inventories.checked 4 Oct 2026
Delivery
After payment confirmation, a purchased subscription or licence is automatically assigned to the user’s dashboard, usually instantly or within 1 to 5 minutes.checked 4 Oct 2026
Detection
Its checks analyze combat data for cheats including KillAura, TriggerBot, AimAssist, Reach, and hits through walls.checked 4 Oct 2026
Model availability
Pulse requires a paid plan and project verification, while Ultra is early access for plugin 2.0 and cannot run alongside the other models.checked 4 Oct 2026
Models
The models are Mini, Pro, Pulse and Ultra; Mini is included with the free Beginner plan, while Pro and Pulse are for paid plans.checked 4 Oct 2026
No client mod
The maker says no client mod is needed and PacketEvents is built into the plugin jar.checked 4 Oct 2026
Privacy
The privacy policy says MLSAC may collect account identifiers, technical information and interaction history, and does not require passport data or photos.checked 4 Oct 2026
Product
MLSAC is a neural-network anti-cheat for Minecraft servers.checked 4 Oct 2026
Punishments
Server owners can configure a response ladder including damage reduction, kicks and bans.checked 4 Oct 2026
Purpose
MLSAC is a neural-network anticheat for Minecraft servers.checked 4 Oct 2026
Security
The privacy policy says the administration takes reasonable measures to protect data but cannot guarantee absolute security of information transmitted over the internet.checked 4 Oct 2026
Server load
The maker says neural-network analysis runs on remote MLS servers and does not use the Minecraft server’s CPU or TPS for detection.checked 4 Oct 2026
Setup
Setup uses a server plugin, a licence key, and a preset configured on the site.checked 4 Oct 2026
Support
The wiki offers support tickets, Telegram and Discord for setup help.checked 4 Oct 2026

The company

Maker identity
The site identifies the service as MLS Anti-cheat; the pages reviewed do not state a headquarters or founding date.checked 4 Oct 2026
The full review of MLSAC

Overview

MLSAC is a cloud-scored anti-cheat plugin for Minecraft server operators who want neural-network combat checks without running detection on their game server. Its free Beginner plan makes it possible to start with the Mini model, but daily request limits and paid-model requirements make it less suitable for servers that need uninterrupted checks or broader model choice.

Key features

MLSAC analyzes camera movement and combat-related packets to flag KillAura, TriggerBot, AimAssist, Reach and hits through walls. Detection runs on remote MLS servers, which the maker says avoids using the Minecraft server’s CPU or TPS for analysis. That can be useful for operators guarding server performance, though it requires sending combat data to a third party for scoring.

Setup uses a server plugin, a licence key and a preset configured on the website. PacketEvents is built into the plugin jar, so no client mod is required. Owners can configure responses including alerts, damage reduction, kicks and bans, and replay analysis is supported. The dashboard handles licences, keys and presets, alongside statistics and player dossiers.

The plugin sends combat camera and body movement, hits, player names and UUIDs to the cloud; it does not send chat or inventories. The privacy policy says MLSAC may also collect account identifiers, technical information and interaction history, and says it does not require passport data or photos. The administration says it takes reasonable data-protection measures but cannot guarantee absolute security for information sent over the internet. Setup help is available through support tickets, Telegram and Discord.

Pricing

Beginner costs nothing and includes the Mini model. That is a low-risk starting point for small servers or operators assessing whether cloud-scored combat detection suits them, but the plan’s daily request limit matters: when checks run out, they pause until the next day.

Pro and Pulse are reserved for paid plans; Pulse also requires project verification. Ultra is early access for plugin 2.0 and cannot run alongside the other models. Paid subscriptions or licences are assigned to the dashboard after payment confirmation, usually instantly or within 1 to 5 minutes. The pricing model is freemium, but paid-plan prices, quotas and seat terms are custom pricing.

Platforms

MLSAC is offered for web and Windows. Its server plugin supports Paper, Spigot, Folia, kSpigot and Purpur. The plugin and website-based configuration make it a fit for those server environments, rather than a general-purpose desktop anti-cheat tool.

Who it's for

MLSAC suits Minecraft server owners seeking combat-focused detection, configurable punishments and remote analysis that the maker says does not consume server CPU or TPS. It is a weaker fit for operators unwilling to send combat movements and player identifiers to a cloud service, or those who need detection to continue after a daily quota is exhausted.

Pros and cons

  • Pro: Remote neural-network scoring keeps detection processing off the Minecraft server, according to the maker.
  • Pro: The free Beginner plan includes Mini, and the plugin does not require a client mod or separate PacketEvents installation.
  • Pro: Configurable responses range from alerts and damage reduction to kicks and bans; replay analysis is supported.
  • Con: Checks pause until the next day when the plan’s daily request limit is reached, which can leave a server without these checks for the remainder of that day.
  • Con: Combat movement, hits and player identifiers go to the cloud, which may not suit privacy-sensitive operators.
  • Con: Pulse requires project verification, while Ultra remains early access and cannot run with other models.

Alternatives

For a broader comparison, browse the Minecraft Anti-Cheat Plugins list. Choose CheckHacks if an always-free option with optional donations and self-hosted availability is the priority. GuardAC is another freemium option with a free plan and trial, available through API and web platforms.

Pick Intave if you want a free self-hosted option with movement and combat cheat detection, while accepting that its free plan excludes combat and build automation detection and priority support. GK AntiCheat is a free self-hosted plugin alternative. Nimbus AntiCheat is free and self-hosted, with a stated Paper 1.21.8 target, Java 21 requirement, PacketEvents dependency and Java-edition-only support. NoCheatPlus is a free self-hosted Bukkit/Spigot plugin under GPL-3.0. VoidAC is a free option with API and self-hosted platforms, while ReducedX-Anti Cheat is free and self-hosted.

Verdict

MLSAC is a sensible choice for Minecraft server operators who want cloud-based combat scoring, configurable enforcement and a free way to begin with Mini. Its main advantage is moving detection work off the server; its main trade-offs are cloud transmission of combat data and daily request caps that can pause checks. Choose it if those terms fit your server, and look elsewhere if you require local processing or continuous checks beyond the plan’s daily limit.

Getting started

  1. Open the MLSAC website and configure a preset.
  2. Install the server plugin on Paper, Spigot, Folia, kSpigot, or Purpur.
  3. Enter a licence key.
  4. Choose an available model for the plan; Beginner includes Mini.
  5. Configure the server’s response ladder, such as alerts, damage reduction, kicks, or bans. No client mod is required.

Limits worth knowing

The free Beginner plan includes the Mini model. Checks pause until the next day when the plan’s daily requests run out; Pulse requires a paid plan and project verification, and Ultra is early access for plugin 2.0.

Questions

Is there a free plan?

Yes. The Beginner plan is free and includes the Mini model.

Which Minecraft server platforms are supported?

The listed server platforms are Paper, Spigot, Folia, kSpigot, and Purpur.

Does MLSAC require a client mod?

No client mod is needed. PacketEvents is built into the plugin jar.

What data does the plugin send to the cloud?

It sends combat camera and body movement, hits, and player name and UUID. It does not send chat or inventory data.

What happens when the daily request limit is reached?

Checks pause until the next day.

Who provides MLSAC?

The site identifies the service as MLS Anti-cheat.

Alternatives to MLSAC

All alternatives
  1. 1Intave logo

    Intave

    Free planWebSelf-hosted
    7.3From €0.79 a month
  2. 2

    GuardAC

    Free planOpen sourceWebAPI
    7.1Free plan
  3. 3

    Shard

    Free planWebSelf-hosted
    6.8From 1,490 RUB a month
  4. 4Polar Anticheat logo

    Polar Anticheat

    WebAPILinuxSelf-hosted
    6.4From €15 a month
  5. 5

    CheckHacks

    Free planWebSelf-hosted
    6.1Free plan
  6. 6

    Matrix AntiCheat

    APISelf-hosted
    6.1From $15 a month