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Intave

Intave is a server-side cheating solution for Minecraft servers running Spigot.

Place
#1 of 57
Score
7.3
Intave's website

What Intave is

Intave is a server-side cheating solution for Minecraft servers running Spigot. Its detection approach emulates game code, compares outcomes, and corrects them. Movement and combat cheat detection are listed for all plans; Base and Enterprise also list combat automation and build automation detection. Available responses include notifications, movement corrections, kicks, temporary or permanent bans, and other actions such as custom proxy commands. Replay analysis is available. The service has a free plan, while Base and Enterprise are each listed at €79.00 per month, billed per kilo player-hour; Enterprise is available from 100kPH per month. One kPH represents one thousand hours of playtime. Intave describes its design as multithreaded and says it can support any player count and sustain thousands of players. Some detections require an active internet connection. Optional components include Bootstrap for automatic downloads and updates, storage integrations, and a runtime agent that temporarily patches server classes without permanently modifying the server jar.

Good

  • Movement and combat detection on all plans.
  • Base and Enterprise add automation detection.
  • Replay analysis is available.
  • Includes configurable responses such as kicks and bans.

Watch out

  • Some detections require an active internet connection.
  • Free plan omits automation detection and priority support.
  • Paid plans are billed per kilo player-hour.

Who it suits

Intave suits administrators of Minecraft servers running Spigot who need server-side cheat detection. The free plan covers movement and combat detection, while Base and Enterprise add automation detection.

Verdict

Intave combines server-side detection with a range of enforcement actions and has a free plan. Check which detections your server needs and whether its operation can accommodate the internet requirement for some detections.

Plans and prices

From Intave's own pricing page, checked 14 Oct 2026.

All about pricing
PlanPriceWhat it gives you
FreeFreeMovement Cheat Detection · Combat Cheat Detection · No priority support
Base€0.79 a monthMovement Cheat Detection · Combat Cheat Detection · Combat Automation Detection · Build Automation Detection · Priority Support · per kPH
Enterprise€0.79 a monthMovement Cheat Detection · Combat Cheat Detection · Combat Automation Detection · Build Automation Detection · Priority Support · per kPH; available from 100kPH/month

The facts

Each one read from Intave's own pages, with the date it was checked.

What it does

Accuracy method
Intave emulates game code, compares results, and corrects discrepancies to detect cheating.checked 14 Oct 2026
Agent limitation
The Agent bypasses plugin sandboxing, which the documentation warns may matter when Java security isolation is used.checked 14 Oct 2026
Agent requirements
The Agent may add 0.1–0.5 seconds to startup and requires at least 50 MB of available heap for original class bytes.checked 14 Oct 2026
Automatic updates
Intave Bootstrap automatically downloads and updates Intave for the server.checked 1 Oct 2026
Automation detection
Combat automation and build automation detection are included only in Base and Enterprise plans.checked 14 Oct 2026
Collected service data
The service policy says Intave collects access logs, threat logs, certain files on players’ computers, player settings, and gameplay, aiming, and mouse data.checked 14 Oct 2026
Combat detection
Combat cheat detection is included in every listed plan.checked 14 Oct 2026
Configuration
Intave can use local settings.yml configuration or a named online configuration.checked 14 Oct 2026
Data sharing statement
The service policy says game profiles are not linked to identities and collected data is not shared.checked 14 Oct 2026
Detection coverage
The pricing page lists movement cheat detection and combat cheat detection for all plans, with combat automation and build automation detection on Base and Enterprise.checked 1 Oct 2026
Detection method
Intave emulates game code, compares results and corrects them to achieve accuracy.checked 1 Oct 2026
Discount policy
Intave says discounts may be available to customers who can prove they come from an economically weak country.checked 14 Oct 2026
Documentation license
The documentation site is licensed under Creative Commons Attribution 4.0.checked 14 Oct 2026
Hardware locking
Intave will not start on an unverified machine and limits concurrent machines to three.checked 14 Oct 2026
Installation
Installation can use a bootstrap JAR placed in the server plugins folder, followed by token configuration and a restart.checked 14 Oct 2026
Internet dependency
The pricing page warns that some detections require an active internet connection.checked 14 Oct 2026
Internet requirement
Some Intave detections require an active internet connection.checked 1 Oct 2026
Limit: update uncertainty
Multiple Spigot reviews specifically express hope that Intave will continue receiving updates, indicating concern about future maintenance continuity.checked 14 Oct 2026
Movement detection
Movement cheat detection is included in every listed plan.checked 14 Oct 2026

Where it runs

Cloud machine learning
Paid cloud detection analyzes gameplay samples for killaura, scaffold, and macro cheats; other checks run without that service.checked 14 Oct 2026
Extra machines
Additional verified machines are listed at €10 each.checked 14 Oct 2026

The company

Company origin
The GitHub and Spigot descriptions say Intave has been in development since 2016.checked 14 Oct 2026
Maker contact
The imprint names Richard Strunk and gives an address at Kienbergstraße 19, 80686 Munich, Germany.checked 1 Oct 2026
Maker headquarters
The imprint identifies Richard Strunk at an address in Munich, Germany.checked 14 Oct 2026
The full review of Intave

Intave is a server-side anti-cheat plugin for Minecraft servers running Spigot. It suits operators who want configurable detection and enforcement, with paid tiers aimed at networks that need automation detection and priority support. Its broad detection and response toolkit is compelling, but plan selection and the internet requirement for some detections deserve attention.

Overview

Intave emulates game code, compares the resulting behavior, and corrects discrepancies to detect cheating. That approach is designed to keep detection aligned with the game, while replay analysis gives server teams another way to examine incidents. Intave supports Minecraft versions 1.8 through 26.3.

The plugin can respond with notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, inventory closing, item-use resets, and packet stopping or delay. Operators can choose among actions rather than relying on detection alone to determine what happens to a player.

Key features

Detection and server operation

Every plan includes movement and combat cheat detection. Base and Enterprise add combat automation and build automation detection, a meaningful distinction for servers that need those categories covered. Some detections require an active internet connection, so Intave may not fit operators who need all detection to work offline.

Intave is multithreaded and designed to handle any number of players. The company says its workflow can run up to 50 times faster than equivalent game code and sustain thousands of players. It also claims penetration resistance, including against cheats made specifically for Intave; these are vendor claims rather than guarantees for an individual server.

Integrations and maintenance

Intave runs as a Spigot plugin. Its Proxy Support plugin can run commands remotely on a Bungeecord instance from Spigot, which can help connect enforcement to a proxy-based setup. The Storage addon supports PostgreSQL, MariaDB, MySQL, MongoDB, or per-machine file storage. Intave Bootstrap downloads and updates the software automatically.

An optional Agent uses Java Instrumentation API access to patch Minecraft server classes temporarily at runtime. It requires at least 50MB of heap and does not permanently change the server jar. That avoids permanent jar modification, but the additional runtime requirement is worth weighing for constrained servers.

Pricing

Intave has a free plan and paid plans priced at €79.00 per month, billed per kilo player-hour. One kPH is one thousand hours of playtime, so the paid price is tied to usage rather than being a flat monthly fee for every server.

  • Free — free: movement and combat cheat detection for everyone. It omits combat automation and build automation detection, and has no priority support. It is the practical starting point for servers that need the core detection categories without paid support.
  • Base — €79 a month, billed per kilo player-hour: aimed at smaller networks, with movement, combat, combat automation, and build automation detection, plus priority support. Choose it when those additional detection categories matter and the network falls within the intended smaller-network tier.
  • Enterprise — €79 a month, billed per kilo player-hour: aimed at large networks, available from 100kPH/month, with all listed detections and priority support. The usage threshold makes it a poor fit for networks below that scale.

The listed price for both paid tiers is the same, but Enterprise has a 100kPH/month minimum availability threshold. Confirm how expected playtime maps to kPH before choosing a tier.

Platforms

Intave is self-hosted software for Spigot servers, with web access also listed as a platform. The server platform is Spigot; supported Minecraft versions run from 1.8 through 26.3.

Who it's for

Intave is best suited to Spigot server operators who want server-side movement and combat detection, replay analysis, and a choice of enforcement actions. Base is the relevant paid option for smaller networks needing combat automation or build automation detection. Large networks at or above 100kPH/month can consider Enterprise for the same listed detection breadth and priority support.

It is less suitable for teams that require offline operation for every detection, since some checks need an active internet connection, or for servers outside the Spigot platform.

Pros and cons

  • Pros: The free plan includes movement and combat detection, letting operators start with core coverage at no charge.
  • Pros: Base and Enterprise add combat automation and build automation detection, while both paid tiers include priority support.
  • Pros: A wide range of enforcement actions, replay analysis, storage choices, and proxy command support give operators options for fitting the plugin into server workflows.
  • Cons: The free plan excludes two detection categories and priority support, so it may not cover networks with broader needs.
  • Cons: Some detections require an active internet connection, which rules out fully offline operation for those checks.
  • Cons: Paid pricing is billed per kilo player-hour, and Enterprise is only available from 100kPH/month; operators need to account for both usage and tier eligibility.

Alternatives

For a broader comparison, see Minecraft Anti-Cheat Plugins.

Choose Nimbus AntiCheat if a free, self-hosted option with 43 checks, per-check punishments, player reports, staff inspection tools, and Discord webhook notifications better suits your needs.

Shard may suit operators who want software described as fully open source, with the option to inspect checks, self-host, or contribute on GitHub.

GuardAC is another freemium alternative with a free plan and free trial.

NoCheatPlus is a free alternative: a Minecraft Bukkit/Spigot server plugin under GPL-3.0.

MLSAC offers a free Beginner plan that includes its Mini model; it is listed for web and Windows.

GrimAC is an alternative with an open-source Grim 2.0 plan described as having community support and no limits.

FairPlay AntiCheat is a paid, self-hosted alternative with a one-time license price of 39.99 USD for its Combat AntiCheat plan.

VoidAC is another free alternative, listed for API and self-hosted use.

Verdict

Intave is a strong fit for Spigot operators who want server-side detection paired with flexible enforcement, especially when paid coverage for combat automation and build automation matters. Its free plan makes core movement and combat detection accessible, while the paid tiers add broader coverage and priority support. Look elsewhere if offline operation is essential for every detection, if your server does not run Spigot, or if the usage-based paid structure does not fit your network.

Getting started

  1. Open the Intave website
  2. Run a Spigot Minecraft server on a supported version
  3. Install the Intave Spigot plugin
  4. Use Intave Bootstrap for automatic downloads and updates
  5. Add Proxy Support when remote Bungeecord commands are needed
  6. Connect a supported storage backend if required

Limits worth knowing

The Free plan includes movement and combat cheat detection but no combat-automation or build-automation detection and no priority support. Base and Enterprise are €79.00 per month, billed per kilo player-hour; Enterprise starts at 100kPH per month.

Questions

Is Intave free?

Yes. The Free plan costs nothing. Base and Enterprise are each listed at €79.00 per month, with kilo player-hour billing.

Which servers does Intave support?

Intave is a Spigot plugin for Minecraft versions 1.8 through 26.3.

What does one kPH mean?

One kPH is one kilo player-hour, equal to one thousand hours of playtime.

What storage systems can it use?

The Storage addon supports PostgreSQL, MariaDB, MySQL, MongoDB, and per-machine file storage.

Can Intave take action against cheaters?

Yes. Actions include notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, inventory closing, item-use resets, and packet stopping or delays.

Alternatives to Intave

All alternatives
  1. 1

    GuardAC

    Free planOpen sourceWebAPI
    7.1Free plan
  2. 2

    Shard

    Free planWebSelf-hosted
    6.8From 1,490 RUB a month
  3. 3

    MLSAC

    Free planWebWindows
    6.4Free plan
  4. 4Polar Anticheat logo

    Polar Anticheat

    WebAPILinuxSelf-hosted
    6.4From €15 a month
  5. 5

    CheckHacks

    Free planWebSelf-hosted
    6.1Free plan
  6. 6

    Matrix AntiCheat

    APISelf-hosted
    6.1From $15 a month