Minato
The facts below are what the maker publishes about Minato, checked and dated. Our editors have not written about it yet.
The facts
Each one read from Minato's own pages, with the date it was checked.
What it does
- Availability
- The README lists high availability through leader election and a multi-replica operator.checked 9 Oct 2026
- Backups
- GameSnapshot supports scheduled declarative backups with retention policies through Kubernetes VolumeSnapshots.checked 9 Oct 2026
- Console
- Minato provides real-time console access over WebSocket.checked 8 Oct 2026
- Console and metrics
- Minato supports real-time console access over WebSocket and exposes agent metrics endpoints for Prometheus scraping.checked 9 Oct 2026
- Fleet management
- GameServerFleet manages multiple GameServers that use the same game profile.checked 9 Oct 2026
- Installation
- The README provides Helm and source installation instructions for deploying Minato to a Kubernetes cluster.checked 8 Oct 2026
- Integrations
- The README names Prometheus scraping and VolumeSnapshots; ServiceMonitors, Gateways, and Ingress are managed through a separate Helm chart.checked 9 Oct 2026
- License
- The repository states that Minato is licensed under Apache License 2.0.checked 9 Oct 2026
- Monitoring
- Game agents expose metrics endpoints for Prometheus scraping; the ServiceMonitor chart is external to the operator's scope.checked 8 Oct 2026
- Multi-tenancy
- The platform provides namespace isolation, three-tier tenant roles, and per-tenant resource quotas.checked 9 Oct 2026
- Operations
- Actions such as restart, save, and kick can be dispatched through custom resources or the API.checked 8 Oct 2026
- Purpose
- Minato is a Kubernetes-native platform for hosting persistent, multi-game dedicated game servers, aimed at hosting providers and operators managing large server fleets.checked 9 Oct 2026
- Requirements
- Installation requires a Kubernetes 1.28 or newer cluster and kubectl; backups require the VolumeSnapshot CRD.checked 9 Oct 2026
- Security
- The README lists restricted Pod Security Standards, non-root execution, no privileged containers, and NetworkPolicies.checked 9 Oct 2026
- Server actions
- Users can dispatch actions such as restart, save, and kick through custom resources or the API.checked 9 Oct 2026
- Server model
- Each GameServer uses one StatefulSet and one persistent volume claim to keep a stable identity.checked 9 Oct 2026
- Supported games
- The README lists Minecraft Paper, Counter-Strike 2, Palworld, and generic YAML-action servers as production-ready.checked 9 Oct 2026
Alternatives to Minato
- 1
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Rivet
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