GAutomator
GAutomator is an open source framework for automating tests of mobile games on Android and iOS.
What GAutomator is
GAutomator is an open source framework for automating tests of mobile games on Android and iOS. It interacts with game-engine elements such as Unity GameObjects, allowing one testing script to work across devices with different screen resolutions. Listed actions include finding game objects, reading text and bounds, clicking, pressing, swiping, and entering text. GAutomatorViewer can inspect an application’s UI hierarchy and control properties, including GameObject names and attributes. Setup involves integrating the SDK into a game and writing iOS or Android testing scripts. The Android project supports Unity and UE4 games; the iOS Python library supports Unity, while other engines require separate environment configuration. Android requirements include Python 2.7 or 3.4+, Android SDK or adb, USB-connected device access, and Android 4.3 (API 18) or later. Android scripts can run on Windows or Linux. Device APIs include pressing Back, reading package and display details, and waiting for QQ or WeChat login. Some reporting functions are cloud-only, and scene tags are supported only in WeTest cloud reports.
Good
- Automates tests for mobile games on Android and iOS.
- Can interact with Unity GameObjects across screen resolutions.
- Viewer inspects UI hierarchy and control properties.
- Android project supports Unity and UE4 games.
Watch out
- Setup requires SDK integration and platform-specific scripts.
- Android requires Python, SDK or adb, and USB device access.
- Some reporting functions are cloud-only.
- iOS library supports Unity; other engines need separate configuration.
Who it suits
GAutomator may suit developers automating mobile game tests who can integrate its SDK and write iOS or Android scripts. Android users need the listed Python, SDK or adb, and device requirements.
Verdict
GAutomator offers engine-aware mobile game test automation, with inspection tools and a range of listed actions. Check its setup requirements and cloud-only reporting limits against your workflow.
The facts
Each one read from GAutomator's own pages, with the date it was checked.
Where it runs
- Android engines
- The Android project supports Unity and UE4 games.checked 4 Oct 2026
- Android requirements
- The Android project lists Python 2.7 or 3.4+, Android SDK or adb, USB-connected device access, and Android 4.3 (API 18) or later as requirements.checked 4 Oct 2026
- Device controls
- Its device APIs include pressing Back, reading the current package and display rotation and size, and waiting for QQ or WeChat login.checked 4 Oct 2026
- iOS engine support
- The iOS Python library supports Unity interaction; other engines require separate environment configuration.checked 4 Oct 2026
What it does
- Automation actions
- Its listed engine APIs include finding GameObjects, reading text and bounds, clicking, pressing, swiping, and entering text.checked 4 Oct 2026
- Cloud reporting limit
- The README says scene tags are supported only in WeTest cloud reports and notes that some reporting functions are cloud-only.checked 4 Oct 2026
- Desktop environments
- The Android project README says its scripts can run on Windows or Linux.checked 4 Oct 2026
- Game object testing
- It interacts with game engine elements such as Unity GameObjects, allowing one testing script to run on devices with different screen resolutions.checked 4 Oct 2026
- Inspection tool
- GAutomatorViewer can inspect an application's UI hierarchy and control properties, including GameObject names and attributes.checked 4 Oct 2026
- Product
- GAutomator is an open source test automation framework for mobile games.checked 4 Oct 2026
- Setup
- Using GAutomator involves integrating its SDK into the game and writing iOS or Android testing scripts.checked 4 Oct 2026
- Support
- The project README directs users to GitHub issues for bugs, requests, and usage questions, and lists QQ contact 800024531.checked 4 Oct 2026
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