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Gameye

Gameye is a managed container-orchestration platform for multiplayer game servers.

Place
#10 of 23
Score
6.4
Gameye's website

What Gameye is

Gameye is a managed container-orchestration platform for multiplayer game servers. It allocates dedicated servers through a REST API and runs them across bare-metal and cloud infrastructure from 21 providers and more than 200 datacenters. The Session API handles creation, termination, time-to-live, restart settings, environment variables, arguments, and labels. Gameye states that average container startup takes 0.5 seconds. Server builds must run on Linux and be packaged as Docker images; Windows containers are not supported. The platform works at container level, so game-server binaries need no Gameye SDK or plugin. Listed integrations include Unity Matchmaker, Nakama, Pragma Engine, PlayFab, AWS FlexMatch, Photon Fusion, and custom HTTP matchmakers. On-demand capacity is billed per second with no minimum session length, while bandwidth is included without egress fees. Gameye lists game-aware DDoS protection, a contractual 99.99% uptime SLA with multi-region failover, and 24/7/365 support.

Good

  • REST API controls server sessions
  • Runs across 21 providers and 200+ datacenters
  • No SDK or plugin required
  • Per-second on-demand billing
  • Game-aware DDoS protection included

Watch out

  • Windows containers are not supported
  • No free plan
  • Reserved capacity requires one 8-core machine per region
  • Warm pool containers remain billable

Who it suits

Gameye suits multiplayer developers running Linux-based Docker game servers through APIs. It is also aimed at teams needing integrations, live-ops infrastructure, and hybrid deployment.

Verdict

Gameye combines API-controlled orchestration with broad infrastructure coverage and listed matchmaking integrations. Check the Linux and Docker requirement, capacity commitments, and paid warm pools before choosing it.

Plans and prices

From Gameye's own pricing page, checked 8 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Bring Your Own Infrastructure$2 a monthpriced on provisioned vCPU count · customer owns and pays for compute · per vCPU per month

The facts

Each one read from Gameye's own pages, with the date it was checked.

Money

Billing
On-demand capacity has no minimum session length and is billed per second; Gameye says bandwidth is included with no egress fees.checked 8 Oct 2026

The company

Company
Gameye says it was founded in Rotterdam, Netherlands, in 2017.checked 8 Oct 2026
Founded
2017checked 28 Sep 2026
Headquarters
Rotterdam, Netherlandschecked 28 Sep 2026

What it does

Engines
Dedicated server builds must run on Linux and be packaged as Docker images; Windows containers are not supported.checked 8 Oct 2026
Infrastructure
It runs dedicated servers across bare metal and cloud infrastructure from 21 providers and 200+ datacenters.checked 8 Oct 2026
Integrations
The maker lists integrations for Unity Matchmaker, Nakama, Pragma Engine, PlayFab, AWS FlexMatch, Photon Fusion, and custom HTTP matchmakers.checked 8 Oct 2026
No server SDK
Gameye says its orchestration works at the container level and requires no SDK or plugin in the game server binary.checked 8 Oct 2026
Privacy and compliance
Gameye B.V. states that its personal data processing complies with GDPR and applicable Dutch data protection law.checked 8 Oct 2026
Product
Gameye is a managed container orchestration platform for multiplayer game servers that allocates servers through a REST API.checked 8 Oct 2026
Reserved capacity limit
Reserved capacity requires a minimum commitment of one 8-core machine per region.checked 8 Oct 2026
Security
Gameye says game-aware DDoS protection is built into every location and active across all sessions, regions, and pricing tiers.checked 8 Oct 2026
Session startup
Gameye states that average container startup takes 0.5 seconds.checked 8 Oct 2026
SLA
The pricing page states a contractual 99.99% uptime SLA backed by multi-region failover.checked 8 Oct 2026
Support
The FAQ states that customers receive 24/7/365 support and direct interaction with support and integration teams via Discord and Slack.checked 8 Oct 2026
Usage controls
The Session API supports session creation, termination, time-to-live, restart settings, environment variables, arguments, and labels.checked 8 Oct 2026
Warm pools
Warm pool containers are billable while held, whether or not they have been assigned to a session.checked 8 Oct 2026

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