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Buildtable

Buildtable is a workspace for indie game studios covering bug tracking, release management, initiatives, and playtesting.

Place
#20 of 26
Score
6.0
Buildtable's website

What Buildtable is

Buildtable is a workspace for indie game studios covering bug tracking, release management, initiatives, and playtesting. Its Bug Center combines a public submission portal with a kanban workflow; players can file reports without an account, and teams can tag them by priority and source. Versioning tracks releases and patches and links resolved bugs to releases. Initiatives group features, patches, and overhauls into milestones and track progress. Other modules include Playtesting, Tasks, Localization, Public Roadmap, and Canvas. Buildtable says it works with Unity, Unreal, Godot, GameMaker, and custom engines, and its service also includes team collaboration. The free-forever plan supports one game and two team members, with Bug Center and Tasks, and requires no card. Users retain ownership of content and data they upload or create; Buildtable says it does not use user data to train AI models. Telemetry and log events sent by games using the SDK are deleted seven days after collection. The cloud service is provided on a best-effort basis without guaranteed uptime, availability, performance, or service-level agreements.

Good

  • Players can submit public bug reports without accounts.
  • Resolved bugs can be linked to releases and patches.
  • Supports Unity, Unreal, Godot, GameMaker, and custom engines.
  • Users retain ownership of uploaded and created data.
  • Free plan requires no card.

Watch out

  • Free plan supports one game and two team members.
  • Telemetry and SDK log events are deleted after seven days.
  • No guaranteed uptime, availability, performance, or SLA.

Who it suits

Buildtable suits indie game teams seeking a shared place for bug reports, releases, playtests, and project milestones. Its free plan is limited to one game and two team members.

Verdict

Buildtable brings game bug tracking, release organization, and playtesting into one workspace, with a small free plan. Teams should account for its best-effort availability and seven-day telemetry retention.

Plans and prices

From Buildtable's own pricing page, checked 30 Sep 2026.

All about pricing
PlanPriceWhat it gives you
Free foreverFree1 game · 2 team members · Bug Center + Tasks · no card required · Always free

The facts

Each one read from Buildtable's own pages, with the date it was checked.

What it does

AI data use
Buildtable says it does not use user data to train artificial intelligence models.checked 30 Sep 2026
Availability
Buildtable is provided on a best-effort basis without guaranteed uptime, availability, performance, or service-level agreements.checked 30 Sep 2026
Bug Center
The Bug Center provides bug tracking with a public submission portal and kanban workflow.checked 30 Sep 2026
Eligibility
Users must be at least 13 years old, and paid plans for users aged 13 to 17 require parent or legal-guardian consent.checked 30 Sep 2026
Engine support
Buildtable states that it works with Unity, Unreal, Godot, GameMaker, and custom engines.checked 30 Sep 2026
Infrastructure
Supabase provides database, authentication, and file storage, with infrastructure hosted on AWS in us-east-1.checked 30 Sep 2026
Initiatives
Initiatives group features, patches, and overhauls into milestones and track progress.checked 30 Sep 2026
Modules
The listed modules include Bug Center, Playtesting, Versioning, Initiatives, Tasks, Localization, Public Roadmap, and Canvas.checked 30 Sep 2026
Public bug reports
Players can submit bugs without an account, and reports are tagged with priority and source.checked 30 Sep 2026
Purpose
Buildtable is a workspace for indie game studios covering bug tracking, release management, initiatives, and playtesting.checked 30 Sep 2026
Service scope
The service provides playtest session management, bug tracking, localization management, public roadmaps, and team collaboration features.checked 30 Sep 2026
Support
Support requests can be sent to [email protected], while legal notices and questions can be sent to [email protected].checked 30 Sep 2026
Telemetry retention
Telemetry and log events sent by games integrating the Buildtable SDK are automatically deleted 7 days after collection.checked 30 Sep 2026
Versioning
Versioning tracks releases and patches and links resolved bugs to releases.checked 30 Sep 2026

The company

Data ownership
Users retain full ownership of content and data uploaded or created in Buildtable.checked 30 Sep 2026
Headquarters
Lutherville Timonium, Maryland, United Stateschecked 23 Sep 2026

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