Solid Editor
6.6#4 in voxel editors$10 one-timeFree planLinuxWindows
Visit| Fact | Solid Editor | VoxelDream |
|---|---|---|
| Maker | The Solid Engine project is developed by Oskar Gustafsson. | The listing describes VoxelDream as a solo project built primarily with Unity and developed over several years. |
| Purpose | Solid Editor is a voxel graphics editor designed as part of Solid Engine’s asset pipeline for creating game-ready voxel graphics assets. | VoxelDream is a voxel based 3D creation tool for building, editing, and exporting game ready assets. |
| Support | Questions, bug reports and feature requests are handled through the editor’s GitHub issue tracker. | The maker welcomes bug reports and suggestions and asks bug reporters to include their operating system, VoxelDream version, and reproduction steps. |
Solid Editor is for creators making voxel assets for Solid Engine, particularly small teams of programmers and creatives. It may suit users with a supported Nvidia-equipped Windows or Linux system who are comfortable with an early release.
VoxelDream is aimed at indie game developers, Minecraft creators, voxel artists, beginners in 3D modeling, and people seeking simple editable game assets. Its export formats support several 3D workflows and supported Bedrock add-ons.