PLCrashReporter
6.2#19 in game crash reporting softwareFree planFree planiOSmacOS
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| Fact | PLCrashReporter | Unity Version Control |
|---|---|---|
| Integrations | The README describes adding PLCrashReporter through CocoaPods, Carthage, Swift Package Manager, or by manually adding binaries. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Purpose | PLCrashReporter is an in-process crash reporting library that detects crashes and generates reports with application, system, process, thread, and stack trace information. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
PLCrashReporter is for developers building iOS or macOS applications who need crash reports with thread and stack information. It may also suit projects using the listed Apple platforms and Xcode prerequisite.
Unity Version Control is aimed at game development teams managing large files and repositories, including teams with artist-oriented file workflows. It can suit teams choosing between hosted cloud servers and self-hosting.