EVERYTHING XIAOMI
Get listed
Side by side

Open Match vs Photon Realtime

Open Match

6.4#18 in game networking middlewareFree plan
Free planAPISelf-hosted
Visit

What both publish

FactOpen MatchPhoton Realtime
IntegrationsThe matchmaking guide describes integration with external game frontends, Directors, and dedicated game server allocation systems.The documented Realtime SDK variants are for Unity and .NET, and Photon’s SDK downloads also include JavaScript and native platform packages.
SecurityThe documentation includes a guide for enabling TLS transport encryption.Photon Engine states that it is ISO 27001:2022 certified and aligned with GDPR and CCPA; it says Photon Cloud does not store personally identifiable information.
SupportThe project lists Slack, issue filing, and a mailing list as support channels.Photon offers public Discord, email contact and an authenticated support form.

Open Match plans

  • Open MatchFree

Photon Realtime plans

  • 20 CCU Development OnlyFree
  • Development Only — 20 CCUFree
  • Premium Cloud$0.29 a month
  • 500 CCU$95 a month
  • 100 CCU$95, paid once
  • 1000 CCU$185 a month

Pick Open Match if…

Open Match suits developers who want to build and customize matchmaking logic for a game. It requires a Kubernetes deployment and, for backfill, changes to the Match Function and game servers.

Pick Photon Realtime if…

Photon Realtime suits multiplayer game developers who need matchmaking, room-based play, and cloud-hosted networking across platforms. Its free development plan is limited to 20 concurrent users, while paid plans address higher usage.

Charts they share