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Mixos Paint vs Surface Labs

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Mixos Paint

8.0#1 in 3d texturing softwareFrom $5.99 a month
Free planAndroidiOSWebAPI
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What both publish

FactMixos PaintSurface Labs
DocumentationThe manual covers importing, layers, materials, painting, masks, decals, AI, exporting and troubleshooting.The documentation covers installation, concepts, editor operation, node references, shaders, export, automation, troubleshooting and support.
PlatformsPaint runs in WebGPU-capable browsers on Mac, Windows, Linux, iPad, Android and Chromebook; the iPhone and iPad app requires iOS 26 or later.The maker lists Windows, macOS, Linux, Android, and iPad; Surface Labs is not offered on iPhone.

Mixos Paint plans

  • FreeFree
  • Pro$5.99 a month
  • Pro$8.99 a month
  • Max$13.99 a month
  • Max$17.99 a month
  • Pay once license$79, paid once

Surface Labs plans

  • Early accessFree
  • Early-access downloadFree

Pick Mixos Paint if…

Paint suits game artists, motion designers, 3D hobbyists, students and studios working with PBR materials. It is a fit for people who want to paint for free, provided they do not need to export finished maps without a paid plan or license.

Pick Surface Labs if…

It suits indie developers and people working in Unity, Unreal Engine, Godot, VFX, or other PBR texture workflows. The command-line export and CI support may suit users automating texture output.

Charts they share