
LDtk
7.2#4 in game level editorsFree planFree planAPILinuxmacOSWindows
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| Fact | LDtk | Tilemap Editor |
|---|---|---|
| Export | LDtk exports PNGs and JSON entity data, and offers optional Tiled TMX export. | The editor supports customizable export data and lists Kaboom.js boilerplate export as a work in progress. |
| Integrations | The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. | The README describes loading tilesets from Imgur and loading tilemap data from GitHub Gists via URL parameters. |
| License | The source repository identifies the project as MIT licensed. | The repository includes an MIT License granting use, modification, distribution, and sale subject to its conditions. |
| Maker | LDtk was developed by Sébastien Benard, aka deepnight, who founded the one-person studio Deepnight Games. | GitHub identifies the maker as Todor Imreorov and lists Hebden Bridge, United Kingdom. |
No prices published.
LDtk suits game developers building 2D platformer or top-down levels who need tilemap tools, entity placement, and export options. It may also fit developers who want to use their created content commercially without usage limits.
It suits developers and mobile users who need a small embeddable tilemap editor for JavaScript projects and 2D map work.