
LDtk
7.2#4 in game level editorsFree planFree planAPILinuxmacOSWindows
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| Fact | LDtk | Tiled |
|---|---|---|
| Integrations | The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. | The documentation lists libraries and game frameworks that can read or render TMX and JSON maps. |
| Maker | LDtk was developed by Sébastien Benard, aka deepnight, who founded the one-person studio Deepnight Games. | The product site credits Thorbjørn Lindeijer and other contributors. |
LDtk suits game developers building 2D platformer or top-down levels who need tilemap tools, entity placement, and export options. It may also fit developers who want to use their created content commercially without usage limits.
Tiled suits game developers making 2D tile maps who want varied map projections and tile or object editing tools. It may also fit users who need to extend the editor or work with TMX and JSON maps.