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Freezetime vs sixmapper

Freezetime

8.0#1 in game replay analyzersFrom €4.99 a month
Free planWebAPILinuxmacOS
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What both publish

FactFreezetimesixmapper
Local processingThe product says its statistical, geometric and model features run locally without external AI services or per-use charges.Floormaps are generated and stored locally and are not sent to a server; the privacy policy says replay contents are not read or uploaded.
PurposeFreezetime is a self-hosted analysis platform for Counter-Strike 2 demos.Sixmapper reads completed Rainbow Six Siege replay files and turns them into annotated floormaps for post-match analysis.
SupportThe project directs questions and setup help to GitHub Discussions and bugs or feature requests to GitHub Issues.The site says users can email support about problems or feature requests and will get a reply.

Freezetime plans

  • FreeFree
  • Go€4.99 a month
  • Pro€29.99 a month
  • Max€49.99 a month

sixmapper plans

  • ProPriced on request
  • LitePriced on request

Pick Freezetime if…

It suits Counter-Strike 2 players or analysts who want to inspect demos, use the public archive, or host their own analysis setup. Users who self-host need to provide their own demo data.

Pick sixmapper if…

It suits Rainbow Six Siege players who want automated replay analysis and custom local floormaps. Windows users reviewing rounds, matches, or queued match files may find its processing options useful.

Charts they share