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devtodev vs PlayFab

devtodev logo

devtodev

7.6#5 in game analytics softwareFrom $3,310 a month
Free planAndroidiOSWebmacOS
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PlayFab

8.3#1 in social media moderation software$99 usage-based
Free planAndroidiOSWebAPI
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What both publish

FactdevtodevPlayFab
AnalyticsThe platform offers reports on user behavior, retention, monetization, and user journeys.PlayStream supplies a real-time and historical event stream with rules, filtering, search and exports to Azure Blob Storage or Amazon S3.
IntegrationsThe maker lists AppsFlyer, Adjust, Kochava, Branch (Tune), Tenjin, and Slack among supported data sources or integrations.The product page lists integrations for Xbox, Steam, PlayStation 4 and 5, Nintendo Switch, Apple App Store and Google Play.
Intended usersThe maker presents the product for teams analyzing apps and games, including developers, analysts, and marketers.Microsoft describes PlayFab as serving game developers, from indie titles to AAA franchises.
Productdevtodev provides product analytics for measuring user behavior and player journeys with basic and custom events.PlayFab provides backend services for live games and connects players across platforms.
SecurityThe data processing addendum describes TLS 1.3 or similar encryption in transit, AES256 or similar encryption at rest, and periodic penetration testing.Microsoft says developer sign-in migration adds MFA, conditional access, encryption and single sign-on through Microsoft accounts.

devtodev plans

  • FreeFree
  • Basic$3,310 a month
  • BusinessPriced on request
  • EnterprisePriced on request

PlayFab plans

  • Free to StartFree
  • Standard Plan$99 a month
  • Premium Plan$1,999 a month
  • Enterprise PlanPriced on request
  • Pay-as-you-goFree

Pick devtodev if…

It suits developers, analysts, and marketers who need to understand app or game behavior across devices. Teams should compare plan limits and data-retention periods with their needs.

Pick PlayFab if…

PlayFab is for game developers, from indie teams to AAA studios, who need backend services for live games. It suits teams building player accounts, multiplayer features, live operations, or in-game economies across platforms.

Charts they share