
ControllerBuddy
7.2#3 in controller mapping softwareFree planFree planLinuxmacOSWindows
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| Fact | ControllerBuddy | ControllerKeys |
|---|---|---|
| Controllers | It supports Xbox Controller, DualShock 4, DualSense, and other controllers supported by SDL_GameControllerDB. | It supports Xbox, PlayStation, Nintendo, Steam Controller, Siri Remote, 8BitDo, and more than 300 third-party controllers. |
| Profiles | Profiles are JSON configuration files that can be edited and saved inside the application. | Profiles can switch automatically based on the active app, be imported from GitHub or Stream Deck V2, and be exported and shared. |
| Purpose | ControllerBuddy maps gamepad inputs for flight simulators, aiming to let users fly without a joystick, keyboard, or mouse. | ControllerKeys turns game controllers or an Apple TV Siri Remote into keyboard and mouse input for a Mac. |
| Support | The project directs bug reports to GitHub Issues and questions to its Discord community. | The page links to a Discord community and issue reporting and lists email support at [email protected]. |
ControllerBuddy suits flight-simulator players who want to map gamepad inputs to simulator controls on Windows or Linux. It may also suit users who want community profiles or virtual joystick output.
ControllerKeys suits Mac users who want controller input for productivity, coding, browsing, accessibility, presentations, or general use. Its app-specific profiles and automation options may also suit users configuring repeatable actions.