Bevy
8.6#4 in game engine softwareFrom $5 a monthFree planAndroidiOSWebLinux
Visit| Fact | Bevy | jMonkeyEngine |
|---|---|---|
| Founded | 2020 | 2004 |
| Free plan | Yes | Yes |
| Graphics | Its features include 2D and 3D rendering, a composable render graph, and skeletal and morph-target animation. | Listed graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. |
| Mobile export | Yes | Yes |
| Purpose | Bevy is a data-driven game engine built in Rust for making 2D and 3D games, visualizations, user interfaces, and other graphical applications. | jMonkeyEngine describes itself as a code-first Java game engine for developers. |
| Scripting languages | Rust | Java |
| Source code model | open_source | open_source |
| Support | The Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community. | The maker directs support questions to its community hub and also lists Discord, email, and GitHub issues as contact channels. |
| Target platforms | Windows,macOS,Linux,Web,iOS,Android | Windows,macOS,Linux,Android,iOS |
Bevy may suit Rust developers building games or other graphical applications for its listed target platforms. It is best considered by people comfortable working with an engine that is still in development.
It suits Java developers who want to build games for desktop and mobile targets, including projects needing multiplayer, graphics, or physics capabilities. Teams choosing an editor integration should account for the possibility that it may lag behind engine features.