Bevy
8.6#4 in game engine softwareFrom $5 a monthFree planAndroidiOSWebLinux
Visit| Fact | Bevy | Irrlicht Engine |
|---|---|---|
| Dependencies | Bevy is built in pure Rust, while additional operating-system dependencies are needed for features such as windows, audio, and peripheral input. | The project describes Irrlicht as having minimal external dependencies and asks contributors to avoid adding dependencies where possible. |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Platforms | The site lists support for Windows, MacOS, Linux, Web, iOS, and Android. | Official platform support includes Windows, Linux, OSX, and platforms using SDL; iPhone and Android ports have been developed using work-in-progress OpenGL ES drivers. |
| Purpose | Bevy is a data-driven game engine built in Rust for making 2D and 3D games, visualizations, user interfaces, and other graphical applications. | Irrlicht is an open source realtime 3D engine written in C++ for creating 3D and 2D applications such as games and scientific visualizations. |
| Scripting languages | Rust | C++,C#,Visual Basic,Delphi,Java |
| Source code model | open_source | open_source |
| Support | The Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community. | The authors ask users to post engine use questions to the forum and direct bug reports through the bug reports forum and bug tracker. |
| Target platforms | Windows,macOS,Linux,Web,iOS,Android | Windows,Linux,macOS,SDL,iPhone,Android,Nokia Symbian,WebGL |
Bevy may suit Rust developers building games or other graphical applications for its listed target platforms. It is best considered by people comfortable working with an engine that is still in development.
It suits developers building cross-platform 2D or 3D applications who want open source C++ technology and multiple rendering backends. Projects targeting the listed desktop, mobile, or WebGL platforms can consider it.