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BepInEx vs RED4ext

BepInEx

7.2#2 in game mod loadersFree plan
Free planAPILinuxmacOSWindows
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RED4ext

6.3#6 in game mod loadersFree plan
Free planWindows
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What both publish

FactBepInExRED4ext
ConfigurationBepInEx includes a built-in configuration system for the framework and plugins.The configuration file is red4ext/config.ini in the game directory and is automatically created with default values when the game starts if missing.
InstallationBepInEx is installed manually by downloading the correct build and placing its contents in the game's root folder.Installation involves downloading the latest ZIP, extracting it into the game directory, and launching the game.
LicenseThe project is open source under the LGPL-2.1 license.The GitHub repository lists the project under the MIT license.
LoggingBepInEx provides built-in logging for framework and plugin messages.Configuration supports global log levels, log flushing, a maximum number of rotated files, and a maximum log file size.
PurposeBepInEx is a plugin and modding framework for Unity Mono, Unity IL2CPP, and .NET Framework games, including XNA, FNA, and MonoGame.RED4ext is a script extender for Cyberpunk 2077 that lets modders interact with or extend the game's scripting system.

BepInEx plans

  • BepInExFree
  • BepInEx FreeFree

RED4ext plans

  • RED4extFree

Pick BepInEx if…

BepInEx suits players modding supported games and developers building game plugins. It is for users comfortable with manual installation and checking build compatibility.

Pick RED4ext if…

RED4ext suits Cyberpunk 2077 modders building or managing plugins for a Windows game installation. Developers need to target x86-64 and use the __fastcall calling convention.

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