arcdEx
6.2#8 in game asset extractorsFree planFree planLinux
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| Fact | arcdEx | SLADE3 |
|---|---|---|
| License | The README identifies arcdEx as licensed under AGPL v3. | The source repository identifies SLADE as GPL-2.0 licensed. |
| Purpose | arcdEx is a tool to work with .arcd files generated by the Defold game engine. | SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats. |
| Support | The original README says feature requests and bug reports are intentionally disabled and that patches are welcome. | Users can report bugs or request features through the GitHub issue tracker and discuss SLADE on Discord or the ZDoom forum thread. |
arcdEx suits Linux users who need to inspect or extract assets from Defold game archives. It is particularly relevant when working with archive contents, textures, or Lua source available in supported web projects.
SLADE3 suits people editing resources or maps for Doom-engine games and source ports. Its range of archive, graphics, text, and audio tools is relevant to users working across those asset types.