Monologue
Monologue is a dialogue editor for creating branching conversations in narrative-driven games.
What Monologue is
Monologue is a dialogue editor for creating branching conversations in narrative-driven games. Its node-based interface lets authors arrange dialogue flows, add lines and translations, include music, and run or debug dialogue from any node. Projects can also contain characters, items, variables, backgrounds, and audio files alongside dialogue. The maker describes the editor as engine agnostic: projects are archives of JSON documents that a game engine or framework can read with an interpreter; Godot Engine is also listed for game engine support. Monologue is open source under the MIT License and runs on Linux, macOS, and Windows, with downloads including x64 and ARM64 builds. The maker lists visual novels, RPG and adventure dialogue, interactive fiction, and narrative prototyping as use cases. The project is marked in development, with version 3.0.0-beta2 downloads listed. The maker says version 3 will not be backward compatible with older versions and that a converter might be attempted if needed. Atomic Junky is credited as maker, with RailKill and Jeremi Biernacki as contributors.
Good
- Node-based editor for branching dialogue flows.
- Supports dialogue lines, translations, and music.
- Projects can include characters, variables, and audio.
- Open source under the MIT License.
- Available for Linux, macOS, and Windows.
Watch out
- Project is marked in development.
- Version 3 will not be backward compatible with older versions.
- A converter for older projects is only a possibility.
Who it suits
It suits creators of visual novels, RPGs, adventure games, interactive fiction, and narrative prototypes who need branching dialogue tools. Its engine-agnostic JSON projects may fit workflows using an engine or framework with an interpreter.
Verdict
Monologue provides dialogue authoring and project-content tools for narrative game work across several desktop platforms. Its in-development status and stated version 3 compatibility break are important considerations for existing projects.
Plans and prices
From Monologue's own pricing page, checked 8 Oct 2026.
| Plan | Price | What it gives you |
|---|---|---|
| Name your own price | — | Name your own price |
The facts
Each one read from Monologue's own pages, with the date it was checked.
What it does
- Compatibility limit
- The maker says version 3 will not be backward compatible with older versions and says a converter might be attempted if necessary.checked 8 Oct 2026
- Dialogue tools
- The editor supports dialogue lines, translations, and music, and lets users run and debug dialogue from any node.checked 8 Oct 2026
- Downloads
- The itch.io page lists Windows, macOS, and Linux downloads, including x64 and ARM64 builds.checked 8 Oct 2026
- Engine compatibility
- The GitHub README describes the editor as engine agnostic and says projects are archives of JSON documents that can be read by a game engine or framework with an interpreter.checked 8 Oct 2026
- Intended users
- The maker lists visual novels, RPG and adventure dialogue, interactive fiction, and narrative prototyping as use cases.checked 8 Oct 2026
- Interface
- It uses a node-based interface to design dialogue flows.checked 8 Oct 2026
- License
- The project is open source under the MIT License.checked 8 Oct 2026
- Product
- Monologue is a dialogue editor for creating complex, branching conversations for narrative-driven games.checked 8 Oct 2026
- Project content
- Projects can manage characters, items, variables, backgrounds, and audio files alongside dialogue.checked 8 Oct 2026
- Project status
- The itch.io page labels the product “In development” and lists version 3.0.0-beta2 downloads.checked 8 Oct 2026
The company
- Maker
- The GitHub README credits Atomic Junky as the maker and also credits RailKill and Jeremi Biernacki as contributors.checked 8 Oct 2026
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