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Monologue

Monologue is a dialogue editor for creating branching conversations in narrative-driven games.

Place
#23 of 25
Score
5.2
Monologue's website

What Monologue is

Monologue is a dialogue editor for creating branching conversations in narrative-driven games. Its node-based interface lets authors arrange dialogue flows, add lines and translations, include music, and run or debug dialogue from any node. Projects can also contain characters, items, variables, backgrounds, and audio files alongside dialogue. The maker describes the editor as engine agnostic: projects are archives of JSON documents that a game engine or framework can read with an interpreter; Godot Engine is also listed for game engine support. Monologue is open source under the MIT License and runs on Linux, macOS, and Windows, with downloads including x64 and ARM64 builds. The maker lists visual novels, RPG and adventure dialogue, interactive fiction, and narrative prototyping as use cases. The project is marked in development, with version 3.0.0-beta2 downloads listed. The maker says version 3 will not be backward compatible with older versions and that a converter might be attempted if needed. Atomic Junky is credited as maker, with RailKill and Jeremi Biernacki as contributors.

Good

  • Node-based editor for branching dialogue flows.
  • Supports dialogue lines, translations, and music.
  • Projects can include characters, variables, and audio.
  • Open source under the MIT License.
  • Available for Linux, macOS, and Windows.

Watch out

  • Project is marked in development.
  • Version 3 will not be backward compatible with older versions.
  • A converter for older projects is only a possibility.

Who it suits

It suits creators of visual novels, RPGs, adventure games, interactive fiction, and narrative prototypes who need branching dialogue tools. Its engine-agnostic JSON projects may fit workflows using an engine or framework with an interpreter.

Verdict

Monologue provides dialogue authoring and project-content tools for narrative game work across several desktop platforms. Its in-development status and stated version 3 compatibility break are important considerations for existing projects.

Plans and prices

From Monologue's own pricing page, checked 8 Oct 2026.

All about pricing
PlanPriceWhat it gives you
Name your own price—Name your own price

The facts

Each one read from Monologue's own pages, with the date it was checked.

What it does

Compatibility limit
The maker says version 3 will not be backward compatible with older versions and says a converter might be attempted if necessary.checked 8 Oct 2026
Dialogue tools
The editor supports dialogue lines, translations, and music, and lets users run and debug dialogue from any node.checked 8 Oct 2026
Downloads
The itch.io page lists Windows, macOS, and Linux downloads, including x64 and ARM64 builds.checked 8 Oct 2026
Engine compatibility
The GitHub README describes the editor as engine agnostic and says projects are archives of JSON documents that can be read by a game engine or framework with an interpreter.checked 8 Oct 2026
Intended users
The maker lists visual novels, RPG and adventure dialogue, interactive fiction, and narrative prototyping as use cases.checked 8 Oct 2026
Interface
It uses a node-based interface to design dialogue flows.checked 8 Oct 2026
License
The project is open source under the MIT License.checked 8 Oct 2026
Product
Monologue is a dialogue editor for creating complex, branching conversations for narrative-driven games.checked 8 Oct 2026
Project content
Projects can manage characters, items, variables, backgrounds, and audio files alongside dialogue.checked 8 Oct 2026
Project status
The itch.io page labels the product “In development” and lists version 3.0.0-beta2 downloads.checked 8 Oct 2026

The company

Maker
The GitHub README credits Atomic Junky as the maker and also credits RailKill and Jeremi Biernacki as contributors.checked 8 Oct 2026

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