Forget-Me-Not Shaders

B
B tier on Minecraft Shader PacksScore 7.0 · #5 of 15
Android app
Not listed
Free plan
Yes
Runs on
Linux, Mac, Windows
github.com
The Forget-Me-Not Shaders homepage

Summary

Forget-Me-Not Shaders is a semi-realistic shader pipeline for the Can-Pipe Minecraft mod, with visual effects including dynamic seasons, atmospheric skies and clouds, and water waves and reflections. Camera-style features include internal HDR, tone mapping, bloom, and exposure. It also offers hundreds of built-in PBR materials, variable-penumbra shadows, temporal anti-aliasing, and ray-traced contact shadows. The shaderpack is free under LGPL-3.0-only and supports Linux, macOS, and Windows. It requires Can-Pipe, so it does not work with Optifine, Aperture, Iris, or Sodium. The listed Minecraft Java Edition compatibility covers versions 1.20–1.20.2, 1.19.x, and 1.18.2. To install it, add Fabric or NeoForge and Can-Pipe, put the shaderpack ZIP in Minecraft's resourcepacks folder, then select the pipeline in video settings. The maker identifies GitHub and Modrinth as the official download locations; a Discord invite is linked for community discussion.

Who it is for

It suits Minecraft Java Edition players who want seasonal, atmospheric, water, and material effects and are willing to use Can-Pipe. It is not for players relying on Optifine, Aperture, Iris, or Sodium.

What is good

  • Dynamic seasons are implemented within the shaderpack.
  • Includes HDR, tone mapping, bloom, and exposure.
  • Provides hundreds of built-in PBR materials.
  • Supports water waves and reflections.
  • Lists temporal anti-aliasing and ray-traced contact shadows.

What to know first

  • Requires the Can-Pipe mod.
  • Does not work with Optifine, Aperture, Iris, or Sodium.
  • Listed Minecraft compatibility is limited to specified versions.

Verdict

Forget-Me-Not Shaders brings a broad mix of visual effects to Minecraft through Can-Pipe. Check the listed game-version compatibility and mod requirement before installing.

Forget-Me-Not Shaders plans and pricing

All plans
Forget-me-not Shaders Free LGPL-3.0-only · Requires Can-Pipe github.com · 3 Oct 2026

Compared on Minecraft shader packs

Free plan
Yesgithub.com
Ray tracing
Yesgithub.com
PBR materials
Yesgithub.com
Visual effects
dynamic seasons, HDR, tone mapping, bloom, exposure, atmospheric skies, clouds, water waves, reflections, PBR materials, variable-penumbra shadows, TAA, ray-traced contact shadowsgithub.com

Facts

Purpose
Forget-me-not is a semi-realistic pipeline shader for the Can-Pipe Minecraft mod, intended to provide varied visual effects.github.com · 3 Oct 2026
Dynamic seasons
The shaderpack features a shaders-only implementation of dynamic seasons.github.com · 3 Oct 2026
Camera effects
It includes internal HDR, tone mapping, bloom, exposure, and other camera emulations.github.com · 3 Oct 2026
Atmosphere
It features dramatic skies with realistic atmosphere and clouds.github.com · 3 Oct 2026
Water
It supports water waves and reflections, including resource pack water textures.github.com · 3 Oct 2026
Materials and shadows
It includes hundreds of built-in default PBR materials and contact-hardening variable penumbra shadows.github.com · 3 Oct 2026
Anti-aliasing
The feature list includes advanced temporal anti-aliasing (TAA).github.com · 3 Oct 2026
Compatibility
The maker says Can-Pipe's rendering system differs from Optifine, Aperture, Iris, and Sodium, and the shaderpack will not work with those mods.github.com · 3 Oct 2026
Installation
The instructions say to install Fabric or NeoForge, add Can-Pipe, place the shaderpack ZIP in the Minecraft resourcepacks folder, and select the pipeline in video settings.github.com · 3 Oct 2026
Supported game editions and versions
The Modrinth page lists Minecraft Java Edition compatibility for 1.20–1.20.2, 1.19.x, and 1.18.2.modrinth.com · 3 Oct 2026
License
The project is licensed under LGPL-3.0-only.modrinth.com · 3 Oct 2026
Official downloads
The maker identifies GitHub and Modrinth as the only official release locations and recommends downloading from those pages.github.com · 3 Oct 2026
Support
The project README links to a Discord invite for community discussion.github.com · 3 Oct 2026

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