AI Voice Changer
- Android app
- Not listed
- Free plan
- No
- Runs on
- api, Linux, Mac, self-hosted, Web, Windows

Summary
AI Voice Changer is an open-source application for real-time voice conversion in streaming, gaming, content creation, and online communications. It uses SoftVC, ContentVec, or HuBERT feature extraction with retrieval-based RVC models and pitch-guided conversion. Audio tools include noise filtering, voice activity detection, pitch correction, formant shifting, equalization, compression, and reverb. The project describes virtual audio routing for OBS Studio, Discord, Zoom, Twitch, and other streaming or calling platforms, with routing options including VB-Audio Cable, BlackHole, and PipeWire or PulseAudio. A web dashboard at localhost:8000 provides model switching, audio adjustments, gain monitoring, and preset management. The FastAPI backend offers REST controls and real-time WebSocket streaming, and custom voice training covers dataset preparation through model training and feature indexing. The README gives a 35–48 ms delay target for specified hardware; CPU fallback is supported but can reach about 200 ms. It recommends a compatible NVIDIA GPU. The project also describes audio watermarking and requires consent and disclosure for voice cloning and AI synthesis.
Who it is for
It suits streamers, gamers, creators, and people who want voice conversion for calls, particularly those able to use the recommended NVIDIA GPU. Users can also train custom voices, but the guide calls for at least 10 minutes of clean continuous speech.
What is good
- Open source under the MIT License
- Works with Windows, macOS, and Linux
- Includes custom voice training tools
- Offers REST controls and WebSocket streaming
- Supports virtual audio routing for calls and streams
What to know first
- CPU fallback can have about 200 ms latency
- The latency target depends on specified hardware
- Training requires at least 10 minutes of clean speech
Verdict
AI Voice Changer combines real-time conversion, audio processing, virtual routing, and custom voice training. Its stated latency target is tied to specified hardware, while CPU fallback can be substantially slower.
Compared on game voice changers
- Custom voice creation
- Yesgithub.com
- Voice cloning
- Yesgithub.com
- System-wide mode
- Yesgithub.com
- Supported platforms
- Windows, macOS, Linuxgithub.com
Facts
- Purpose
- The project describes a low-latency, real-time AI voice conversion application for streaming, gaming, content creation, and online communications.github.com · 4 Oct 2026
- Conversion models
- It says it uses SoftVC, ContentVec, or HuBERT feature extraction with retrieval-based RVC models and pitch-guided conversion.github.com · 4 Oct 2026
- Audio effects
- Listed audio processing includes RNNoise or WebRTC VAD noise filtering, pitch correction, formant shifting, equalization, compression, and reverb.github.com · 4 Oct 2026
- Integrations
- The README describes virtual audio routing for OBS Studio, Discord, Zoom, Twitch, and other streaming or calling platforms.github.com · 4 Oct 2026
- API
- The project lists a FastAPI backend with REST controls and real-time streaming over WebSockets.github.com · 4 Oct 2026
- Voice training
- It includes custom voice training tools for dataset preprocessing, pitch extraction, model training, and feature index creation.github.com · 4 Oct 2026
- Local dashboard
- The README says a web dashboard at localhost:8000 supports model switching, audio parameter adjustments, gain monitoring, and preset management.github.com · 4 Oct 2026
- Supported systems
- The README provides installation guidance for Windows, macOS, and Linux, with platform-specific virtual audio routing options.github.com · 4 Oct 2026
- Hardware requirements
- The README recommends a compatible NVIDIA GPU and lists CPU fallback as supported with high latency of about 200 ms.github.com · 4 Oct 2026
- Latency target
- The README gives an end-to-end real-time delay target of 35–48 ms and notes that the figures are targets tied to specified hardware.github.com · 4 Oct 2026
- Safety
- The README says generated audio streams carry imperceptible acoustic watermarks and instructs users to obtain documented consent before cloning a voice.github.com · 4 Oct 2026
- Ethical use
- The README instructs users to disclose AI voice synthesis and prohibits deceptive impersonation, fraud, and harassment.github.com · 4 Oct 2026
- License
- The repository states that the project is released under the MIT License.github.com · 4 Oct 2026
- Training data limit
- The voice training guide specifies at least 10 minutes of clean continuous speech and says datasets longer than two hours without quality control increase training time without significant fidelity gains.github.com · 4 Oct 2026
- Voice conversion
- It uses SoftVC, ContentVec, or HuBERT feature extraction with retrieval-based RVC models and pitch-guided conversion.github.com · 5 Oct 2026
- Audio processing
- Its listed audio tools include noise suppression, voice activity detection, pitch correction, formant shifting, equalization, compression, and reverb.github.com · 5 Oct 2026
- Audio routing
- It lists VB-Audio Cable for Windows, BlackHole for macOS, and PipeWire or PulseAudio for Linux virtual audio routing.github.com · 5 Oct 2026
- Deployment
- The README describes a web dashboard at localhost and lists Docker and NVIDIA Container Toolkit for GPU-accelerated container deployment.github.com · 5 Oct 2026
- Performance limit
- The README gives a 35–48 ms end-to-end latency target and says CPU fallback can have about 200 ms latency.github.com · 5 Oct 2026
- OBS setup
- The OBS integration guide explains routing the app’s output through a virtual audio device for streaming or recording.github.com · 5 Oct 2026
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Sources
- github.com/loazhutom-cpu/ai-voice-changer· checked 4 Oct 2026
- github.com/loazhutom-cpu/ai-voice-changer/blob/mai· checked 4 Oct 2026
- github.com/loazhutom-cpu/ai-voice-changer/blob/mai· checked 5 Oct 2026


