
LDtk
7.2#2 in game level editorsFree planFree planAPILinuxmacOSWindows
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| Fact | LDtk | PixLab Tilemap Editor |
|---|---|---|
| Export | LDtk exports PNGs and JSON entity data, and offers optional Tiled TMX export. | Maps can be exported as JSON or as PNG and JPG images. |
| Integrations | The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. | The maker says JSON exports can be used as a starting point for custom game engine pipelines and names Unity and Godot as examples. |
| Maker | LDtk was developed by Sébastien Benard, aka deepnight, who founded the one-person studio Deepnight Games. | PixLab is a Symisc Systems product, and Symisc says its SaaS business began with PixLab in 2017. |
LDtk suits game developers building 2D platformer or top-down levels who need tilemap tools, entity placement, and export options. It may also fit developers who want to use their created content commercially without usage limits.
PixLab Tilemap Editor suits hobbyists, students, educators, indie developers, and teams prototyping grid-based 2D games. It may fit users who want a browser editor with layer controls and JSON or image exports.