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Elias vs SoLoud

Elias logo

Elias

6.8#4 in game audio middleware€5,850, paid once
AndroidiOSmacOSWindows
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SoLoud

6.7#11 in game audio middlewareFree plan
Free planAndroidWebAPILinux
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What both publish

FactEliasSoLoud
SupportSupport options include an online manual, tutorials, Discord, email, video calls, shared chat rooms and on-site visits.The project provides a Google Group, GitHub issue tracker and an IRC channel, while noting that it does not include the support offered by commercial libraries.

Elias plans

  • Explorer Standard€5,850, paid once
  • Colonizer Premium€15,000, paid once
  • Scout Basic—

SoLoud plans

  • SoLoudFree

Pick Elias if…

Elias suits composers and sound designers creating adaptive game audio, as well as programmers building tools and workflows through its APIs and wrappers. It is aimed at game projects that need interactive sound and music across supported build targets.

Pick SoLoud if…

SoLoud suits game developers who want a free C/C++ audio engine with playback controls, spatial audio, and multiple backends. Its language interfaces may also suit developers working in environments such as Python, Ruby, or GameMaker Studio.

Charts they share