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Elias vs Second Music System

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Elias

6.8#4 in game audio middleware€5,850, paid once
AndroidiOSmacOSWindows
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What both publish

FactEliasSecond Music System
ProductElias 4 is game audio middleware and a sound engine for interactive soundscapes and adaptive music.Second Music System is a middleware library for dynamic music that is designed to integrate into existing game engines.

Elias plans

  • Explorer Standard€5,850, paid once
  • Colonizer Premium€15,000, paid once
  • Scout Basic—

Second Music System plans

No prices published.

Pick Elias if…

Elias suits composers and sound designers creating adaptive game audio, as well as programmers building tools and workflows through its APIs and wrappers. It is aimed at game projects that need interactive sound and music across supported build targets.

Pick Second Music System if…

SMS may suit game developers and composers building adaptive soundtracks for an existing engine, especially those comfortable working with its soundtrack language. It is available to teams using Windows, macOS, or Linux.

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